From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 8 Aug 2019 15:56:22 -0300 Subject: Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary --- .../IntermediateRepresentation/BasicBlock.cs | 83 ++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 ARMeilleure/IntermediateRepresentation/BasicBlock.cs (limited to 'ARMeilleure/IntermediateRepresentation/BasicBlock.cs') diff --git a/ARMeilleure/IntermediateRepresentation/BasicBlock.cs b/ARMeilleure/IntermediateRepresentation/BasicBlock.cs new file mode 100644 index 00000000..06839f30 --- /dev/null +++ b/ARMeilleure/IntermediateRepresentation/BasicBlock.cs @@ -0,0 +1,83 @@ +using System.Collections.Generic; + +namespace ARMeilleure.IntermediateRepresentation +{ + class BasicBlock + { + public int Index { get; set; } + + public LinkedListNode<BasicBlock> Node { get; set; } + + public LinkedList<Node> Operations { get; } + + private BasicBlock _next; + private BasicBlock _branch; + + public BasicBlock Next + { + get => _next; + set => _next = AddSuccessor(_next, value); + } + + public BasicBlock Branch + { + get => _branch; + set => _branch = AddSuccessor(_branch, value); + } + + public List<BasicBlock> Predecessors { get; } + + public HashSet<BasicBlock> DominanceFrontiers { get; } + + public BasicBlock ImmediateDominator { get; set; } + + public BasicBlock() + { + Operations = new LinkedList<Node>(); + + Predecessors = new List<BasicBlock>(); + + DominanceFrontiers = new HashSet<BasicBlock>(); + + Index = -1; + } + + public BasicBlock(int index) : this() + { + Index = index; + } + + private BasicBlock AddSuccessor(BasicBlock oldBlock, BasicBlock newBlock) + { + oldBlock?.Predecessors.Remove(this); + newBlock?.Predecessors.Add(this); + + return newBlock; + } + + public void Append(Node node) + { + // If the branch block is not null, then the list of operations + // should end with a branch instruction. We insert the new operation + // before this branch. + if (_branch != null || (Operations.Last != null && IsLeafBlock())) + { + Operations.AddBefore(Operations.Last, node); + } + else + { + Operations.AddLast(node); + } + } + + private bool IsLeafBlock() + { + return _branch == null && _next == null; + } + + public Node GetLastOp() + { + return Operations.Last?.Value; + } + } +} \ No newline at end of file -- cgit v1.2.3-70-g09d2