From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Thu, 8 Aug 2019 15:56:22 -0300
Subject: Add a new JIT compiler for CPU code (#693)

* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD & FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP & SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
---
 .../CodeGen/Optimizations/Simplification.cs        | 157 +++++++++++++++++++++
 1 file changed, 157 insertions(+)
 create mode 100644 ARMeilleure/CodeGen/Optimizations/Simplification.cs

(limited to 'ARMeilleure/CodeGen/Optimizations/Simplification.cs')

diff --git a/ARMeilleure/CodeGen/Optimizations/Simplification.cs b/ARMeilleure/CodeGen/Optimizations/Simplification.cs
new file mode 100644
index 00000000..cafc025c
--- /dev/null
+++ b/ARMeilleure/CodeGen/Optimizations/Simplification.cs
@@ -0,0 +1,157 @@
+using ARMeilleure.IntermediateRepresentation;
+using System;
+
+using static ARMeilleure.IntermediateRepresentation.OperandHelper;
+
+namespace ARMeilleure.CodeGen.Optimizations
+{
+    static class Simplification
+    {
+        public static void RunPass(Operation operation)
+        {
+            switch (operation.Instruction)
+            {
+                case Instruction.Add:
+                case Instruction.BitwiseExclusiveOr:
+                    TryEliminateBinaryOpComutative(operation, 0);
+                    break;
+
+                case Instruction.BitwiseAnd:
+                    TryEliminateBitwiseAnd(operation);
+                    break;
+
+                case Instruction.BitwiseOr:
+                    TryEliminateBitwiseOr(operation);
+                    break;
+
+                case Instruction.ConditionalSelect:
+                    TryEliminateConditionalSelect(operation);
+                    break;
+
+                case Instruction.Divide:
+                    TryEliminateBinaryOpY(operation, 1);
+                    break;
+
+                case Instruction.Multiply:
+                    TryEliminateBinaryOpComutative(operation, 1);
+                    break;
+
+                case Instruction.ShiftLeft:
+                case Instruction.ShiftRightSI:
+                case Instruction.ShiftRightUI:
+                case Instruction.Subtract:
+                    TryEliminateBinaryOpY(operation, 0);
+                    break;
+            }
+        }
+
+        private static void TryEliminateBitwiseAnd(Operation operation)
+        {
+            // Try to recognize and optimize those 3 patterns (in order):
+            // x & 0xFFFFFFFF == x,          0xFFFFFFFF & y == y,
+            // x & 0x00000000 == 0x00000000, 0x00000000 & y == 0x00000000
+            Operand x = operation.GetSource(0);
+            Operand y = operation.GetSource(1);
+
+            if (IsConstEqual(x, AllOnes(x.Type)))
+            {
+                operation.TurnIntoCopy(y);
+            }
+            else if (IsConstEqual(y, AllOnes(y.Type)))
+            {
+                operation.TurnIntoCopy(x);
+            }
+            else if (IsConstEqual(x, 0) || IsConstEqual(y, 0))
+            {
+                operation.TurnIntoCopy(Const(0));
+            }
+        }
+
+        private static void TryEliminateBitwiseOr(Operation operation)
+        {
+            // Try to recognize and optimize those 3 patterns (in order):
+            // x | 0x00000000 == x,          0x00000000 | y == y,
+            // x | 0xFFFFFFFF == 0xFFFFFFFF, 0xFFFFFFFF | y == 0xFFFFFFFF
+            Operand x = operation.GetSource(0);
+            Operand y = operation.GetSource(1);
+
+            if (IsConstEqual(x, 0))
+            {
+                operation.TurnIntoCopy(y);
+            }
+            else if (IsConstEqual(y, 0))
+            {
+                operation.TurnIntoCopy(x);
+            }
+            else if (IsConstEqual(x, AllOnes(x.Type)) || IsConstEqual(y, AllOnes(y.Type)))
+            {
+                operation.TurnIntoCopy(Const(AllOnes(x.Type)));
+            }
+        }
+
+        private static void TryEliminateBinaryOpY(Operation operation, ulong comparand)
+        {
+            Operand x = operation.GetSource(0);
+            Operand y = operation.GetSource(1);
+
+            if (IsConstEqual(y, comparand))
+            {
+                operation.TurnIntoCopy(x);
+            }
+        }
+
+        private static void TryEliminateBinaryOpComutative(Operation operation, ulong comparand)
+        {
+            Operand x = operation.GetSource(0);
+            Operand y = operation.GetSource(1);
+
+            if (IsConstEqual(x, comparand))
+            {
+                operation.TurnIntoCopy(y);
+            }
+            else if (IsConstEqual(y, comparand))
+            {
+                operation.TurnIntoCopy(x);
+            }
+        }
+
+        private static void TryEliminateConditionalSelect(Operation operation)
+        {
+            Operand cond = operation.GetSource(0);
+
+            if (cond.Kind != OperandKind.Constant)
+            {
+                return;
+            }
+
+            // The condition is constant, we can turn it into a copy, and select
+            // the source based on the condition value.
+            int srcIndex = cond.Value != 0 ? 1 : 2;
+
+            Operand source = operation.GetSource(srcIndex);
+
+            operation.TurnIntoCopy(source);
+        }
+
+        private static bool IsConstEqual(Operand operand, ulong comparand)
+        {
+            if (operand.Kind != OperandKind.Constant || !operand.Type.IsInteger())
+            {
+                return false;
+            }
+
+            return operand.Value == comparand;
+        }
+
+        private static ulong AllOnes(OperandType type)
+        {
+            switch (type)
+            {
+                case OperandType.I32: return ~0U;
+                case OperandType.I64: return ~0UL;
+            }
+
+            throw new ArgumentException("Invalid operand type \"" + type + "\".");
+        }
+    }
+}
\ No newline at end of file
-- 
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