From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 8 Aug 2019 15:56:22 -0300 Subject: Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary --- ARMeilleure/CodeGen/Optimizations/Optimizer.cs | 126 +++++++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 ARMeilleure/CodeGen/Optimizations/Optimizer.cs (limited to 'ARMeilleure/CodeGen/Optimizations/Optimizer.cs') diff --git a/ARMeilleure/CodeGen/Optimizations/Optimizer.cs b/ARMeilleure/CodeGen/Optimizations/Optimizer.cs new file mode 100644 index 00000000..c01a8f1e --- /dev/null +++ b/ARMeilleure/CodeGen/Optimizations/Optimizer.cs @@ -0,0 +1,126 @@ +using ARMeilleure.IntermediateRepresentation; +using ARMeilleure.Translation; +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; + +namespace ARMeilleure.CodeGen.Optimizations +{ + static class Optimizer + { + public static void RunPass(ControlFlowGraph cfg) + { + bool modified; + + do + { + modified = false; + + foreach (BasicBlock block in cfg.Blocks) + { + LinkedListNode<Node> node = block.Operations.First; + + while (node != null) + { + LinkedListNode<Node> nextNode = node.Next; + + bool isUnused = IsUnused(node.Value); + + if (!(node.Value is Operation operation) || isUnused) + { + if (isUnused) + { + RemoveNode(block, node); + + modified = true; + } + + node = nextNode; + + continue; + } + + ConstantFolding.RunPass(operation); + + Simplification.RunPass(operation); + + if (DestIsLocalVar(operation) && IsPropagableCopy(operation)) + { + PropagateCopy(operation); + + RemoveNode(block, node); + + modified = true; + } + + node = nextNode; + } + } + } + while (modified); + } + + private static void PropagateCopy(Operation copyOp) + { + // Propagate copy source operand to all uses of the destination operand. + Operand dest = copyOp.Destination; + Operand source = copyOp.GetSource(0); + + Node[] uses = dest.Uses.ToArray(); + + foreach (Node use in uses) + { + for (int index = 0; index < use.SourcesCount; index++) + { + if (use.GetSource(index) == dest) + { + use.SetSource(index, source); + } + } + } + } + + private static void RemoveNode(BasicBlock block, LinkedListNode<Node> llNode) + { + // Remove a node from the nodes list, and also remove itself + // from all the use lists on the operands that this node uses. + block.Operations.Remove(llNode); + + Node node = llNode.Value; + + for (int index = 0; index < node.SourcesCount; index++) + { + node.SetSource(index, null); + } + + Debug.Assert(node.Destination == null || node.Destination.Uses.Count == 0); + + node.Destination = null; + } + + private static bool IsUnused(Node node) + { + return DestIsLocalVar(node) && node.Destination.Uses.Count == 0 && !HasSideEffects(node); + } + + private static bool DestIsLocalVar(Node node) + { + return node.Destination != null && node.Destination.Kind == OperandKind.LocalVariable; + } + + private static bool HasSideEffects(Node node) + { + return (node is Operation operation) && operation.Instruction == Instruction.Call; + } + + private static bool IsPropagableCopy(Operation operation) + { + if (operation.Instruction != Instruction.Copy) + { + return false; + } + + return operation.Destination.Type == operation.GetSource(0).Type; + } + } +} \ No newline at end of file -- cgit v1.2.3-70-g09d2