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path: root/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
AgeCommit message (Expand)Author
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)1.1.1323gdkchan
2024-04-22Add support for bindless textures from shader input (vertex buffer) on Vulkan...1.1.1291gdkchan
2024-04-07Add support for large sampler arrays on Vulkan (#6489)1.1.1267gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)1.1.1039gdkchan
2023-08-29Geometry shader emulation for macOS (#5551)1.1.1002gdkchan
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)1.1.985gdkchan
2023-07-24Add workflow to automatically check code style issues for PRs (#4670)1.1.969TSRBerry
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...1.1.952gdkchan
2023-06-28[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929TSRBerry
2023-06-17Ensure shader local and shared memory sizes are not zero (#5321)1.1.897gdkchan
2023-06-15Implement Load/Store Local/Shared and Atomic shared using new instructions (#...1.1.896gdkchan
2023-06-03Implement shader storage buffer operations using new Load/Store instructions ...1.1.861gdkchan
2023-05-31Share ResourceManager vertex vertex A and B shaders (#5181)1.1.845gdkchan
2023-05-20Replace constant buffer access on shader with new Load instruction (#4646)1.1.811gdkchan