Age | Commit message (Expand) | Author |
2024-05-26 | Allow texture arrays to use separate descriptor sets on Vulkan (#6870)1.1.1323 | gdkchan |
2024-04-22 | Add support for bindless textures from shader input (vertex buffer) on Vulkan...1.1.1291 | gdkchan |
2024-04-07 | Add support for large sampler arrays on Vulkan (#6489)1.1.1267 | gdkchan |
2023-10-03 | Implement textureSamples texture query shader instruction (#5750)1.1.1039 | gdkchan |
2023-08-29 | Geometry shader emulation for macOS (#5551)1.1.1002 | gdkchan |
2023-08-13 | Delete ShaderConfig and organize shader resources/definitions better (#5509)1.1.985 | gdkchan |
2023-07-24 | Add workflow to automatically check code style issues for PRs (#4670)1.1.969 | TSRBerry |
2023-07-03 | Stop identifying shader textures with handle and cbuf, use binding instead (#...1.1.952 | gdkchan |
2023-06-28 | [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929 | TSRBerry |
2023-06-17 | Ensure shader local and shared memory sizes are not zero (#5321)1.1.897 | gdkchan |
2023-06-15 | Implement Load/Store Local/Shared and Atomic shared using new instructions (#...1.1.896 | gdkchan |
2023-06-03 | Implement shader storage buffer operations using new Load/Store instructions ...1.1.861 | gdkchan |
2023-05-31 | Share ResourceManager vertex vertex A and B shaders (#5181)1.1.845 | gdkchan |
2023-05-20 | Replace constant buffer access on shader with new Load instruction (#4646)1.1.811 | gdkchan |