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path: root/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
AgeCommit message (Expand)Author
2024-09-18Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<by...1.1.1395jhorv
2024-08-03replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)1.1.1366jhorv
2024-05-14Make TextureGroup.ClearModified thread safe (#6686)1.1.1306gdkchan
2024-04-14Texture loading: reduce memory allocations (#6623)1.1.1280jhorv
2024-04-03Stop clearing Modified flag on DiscardData (#6591)1.1.1250gdkchan
2023-11-15Fix missing texture flush for draw then DMA copy sequence without render targ...1.1.1087gdkchan
2023-11-14Work around issue apparently caused by 5909 (#5926)1.1.1082gdkchan
2023-11-13Do not set modified flag again if texture was not modified (#5909)1.1.1080gdkchan
2023-10-30Skip some invalid texture flushes (#5755)1.1.1066gdkchan
2023-09-25GPU: Discard data when getting texture before full clear (#5719)1.1.1024riperiperi
2023-07-11Move support buffer update out of the backends (#5411)1.1.959gdkchan
2023-07-02[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951TSRBerry
2023-05-11GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)1.1.791riperiperi
2023-05-03Fix some invalid blits involving depth textures (#4723)1.1.748gdkchan
2023-05-01GPU: Keep rendered textures without any pool references alive (#4662)1.1.742riperiperi
2023-05-01GPU: Pre-emptively flush textures that are flushed often (to imported memory ...1.1.741riperiperi
2023-05-01GPU: Fix errors handling texture remapping (#4745)1.1.740riperiperi
2023-04-27Move solution and projects to srcTSR Berry