Age | Commit message (Expand) | Author |
2024-09-18 | Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<by...1.1.1395 | jhorv |
2024-08-03 | replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)1.1.1366 | jhorv |
2024-05-14 | Make TextureGroup.ClearModified thread safe (#6686)1.1.1306 | gdkchan |
2024-04-14 | Texture loading: reduce memory allocations (#6623)1.1.1280 | jhorv |
2024-04-03 | Stop clearing Modified flag on DiscardData (#6591)1.1.1250 | gdkchan |
2023-11-15 | Fix missing texture flush for draw then DMA copy sequence without render targ...1.1.1087 | gdkchan |
2023-11-14 | Work around issue apparently caused by 5909 (#5926)1.1.1082 | gdkchan |
2023-11-13 | Do not set modified flag again if texture was not modified (#5909)1.1.1080 | gdkchan |
2023-10-30 | Skip some invalid texture flushes (#5755)1.1.1066 | gdkchan |
2023-09-25 | GPU: Discard data when getting texture before full clear (#5719)1.1.1024 | riperiperi |
2023-07-11 | Move support buffer update out of the backends (#5411)1.1.959 | gdkchan |
2023-07-02 | [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951 | TSRBerry |
2023-05-11 | GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)1.1.791 | riperiperi |
2023-05-03 | Fix some invalid blits involving depth textures (#4723)1.1.748 | gdkchan |
2023-05-01 | GPU: Keep rendered textures without any pool references alive (#4662)1.1.742 | riperiperi |
2023-05-01 | GPU: Pre-emptively flush textures that are flushed often (to imported memory ...1.1.741 | riperiperi |
2023-05-01 | GPU: Fix errors handling texture remapping (#4745)1.1.740 | riperiperi |
2023-04-27 | Move solution and projects to src | TSR Berry |