Age | Commit message (Expand) | Author |
2024-09-01 | Fix incorrect depth texture 3D flag (#7262)1.1.1384 | gdkchan |
2024-08-31 | Make HLE project AOT friendly (#7085)1.1.1382 | Emmanuel Hansen |
2024-05-19 | GPU: Migrate buffers on GPU project, pre-emptively flush device local mapping...1.1.1317 | riperiperi |
2024-04-22 | Add support for bindless textures from shader input (vertex buffer) on Vulkan...1.1.1291 | gdkchan |
2024-03-14 | GPU: Rebind RTs if scale changes when binding textures (#6493)1.1.1231 | riperiperi |
2024-02-08 | Clamp vertex buffer size to mapped size if too high (#6272)1.1.1165 | gdkchan |
2024-01-14 | Fix vertex buffer size when switching between inline and state draw parameter...1.1.1110 | gdkchan |
2023-12-04 | Implement support for multi-range buffers using Vulkan sparse mappings (#5427)1.1.1098 | gdkchan |
2023-12-04 | editorconfig: Set default encoding to UTF-8 (#5793)1.1.1095 | TSRBerry |
2023-10-06 | GPU: Add HLE macros for popular NVN macros (#5761)1.1.1047 | riperiperi |
2023-09-25 | GPU: Discard data when getting texture before full clear (#5719)1.1.1024 | riperiperi |
2023-09-05 | Delete ResourceAccess (#5626)1.1.1009 | gdkchan |
2023-08-29 | Geometry shader emulation for macOS (#5551)1.1.1002 | gdkchan |
2023-08-16 | Implement scaled vertex format emulation (#5564)1.1.989 | gdkchan |
2023-08-14 | Vulkan: Buffer Mirrors for MacOS performance (#4899)1.1.988 | riperiperi |
2023-08-06 | GPU: Don't sync/bind index buffer when it's not in use (#5526)1.1.975 | riperiperi |
2023-07-29 | Fix incorrect fragment origin when YNegate is enabled (#4673)1.1.970 | gdkchan |
2023-07-11 | Move support buffer update out of the backends (#5411)1.1.959 | gdkchan |
2023-07-02 | [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951 | TSRBerry |
2023-06-10 | Implement transform feedback emulation for hardware without native support (#...1.1.882 | gdkchan |
2023-06-09 | Removing shift by 0 (#5249)1.1.875 | Marco Carvalho |
2023-06-01 | Vulkan: Include DepthMode in ProgramPipelineState (#5185)1.1.849 | riperiperi |
2023-05-20 | Limit compute storage buffer size (#5028)1.1.810 | gdkchan |
2023-05-18 | GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)1.1.804 | riperiperi |
2023-05-05 | Allow any shader SSBO constant buffer slot and offset (#2237)1.1.755 | gdkchan |
2023-05-01 | GPU: Pre-emptively flush textures that are flushed often (to imported memory ...1.1.741 | riperiperi |
2023-04-27 | Move solution and projects to src | TSR Berry |