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path: root/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureArraySeparateCommand.cs
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2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)1.1.1323gdkchan
* Report base and extra sets from the backend * Pass texture set index everywhere * Key textures using set and binding (rather than just binding) * Start using extra sets for array textures * Shader cache version bump * Separate new commands, some PR feedback * Introduce new manual descriptor set reservation method that prevents it from being used by something else while owned by an array * Move bind extra sets logic to new method * Should only use separate array is MaximumExtraSets is not zero * Format whitespace