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path: root/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferSparseCommand.cs
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2023-12-04Implement support for multi-range buffers using Vulkan sparse mappings (#5427)1.1.1098gdkchan
* Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback