Age | Commit message (Expand) | Author |
2018-09-10 | Lock GbpQueueBuffer till Vsync is signalled (#367) | emmauss |
2018-09-08 | Add XCI, NSP and NCA loading support (#404) | Alex Barney |
2018-09-08 | Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) | ReinUsesLisp |
2018-09-04 | Asynchronously log messages to the Console window (#395) | jduncanator |
2018-08-16 | Code style fixes and nits on the HLE project (#355) | gdkchan |
2018-08-15 | More flexible memory manager (#307) | gdkchan |
2018-08-14 | Better support for user accounts (#349) | gdkchan |
2018-08-13 | Implement IProfile Get and GetBase (#266) | emmauss |
2018-08-11 | Add the ability to set or not docked mode via config file (#227) | greggameplayer |
2018-08-10 | Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. N... | LDj3SNuD |
2018-07-29 | Window related changes (#308) | ReinUsesLisp |
2018-07-17 | hbabi: Implement argv (#272) | Thomas Guillemard |
2018-07-15 | Add config key to dump shaders in local directory (#265) | ReinUsesLisp |
2018-07-12 | Loop GLScreen with custom method (#244) | ReinUsesLisp |
2018-07-02 | Add Controller Support (#196) | John Clemis |
2018-06-30 | Add linux-x64 to RID property to make tests works on linux (#205) | Thomas Guillemard |
2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan |
2018-06-21 | Port from OpenTK.NETCore to OpenTK.NetStandard (#176) | ReinUsesLisp |
2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL... | gdkchan |
2018-05-11 | Add intrinsics support (#121) | gdkchan |
2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
2018-04-24 | Improved logging (#103) | gdkchan |
2018-04-18 | [HLE/Kernel] Somewhat improved sync primitives | gdkchan |
2018-04-16 | Add special log for stubs (#81) | emmauss |
2018-04-14 | [GPU] Set frame buffer texture size to window size | gdkchan |
2018-04-13 | Add logclass, made changes to logging calls (#79) | emmauss |
2018-04-13 | [HLE] Fix hid issues on some games | gdkchan |
2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |
2018-04-06 | Support the .romfs extension aswell | gdkchan |
2018-03-20 | Allow enabling/disabling memory checks on config file | gdkchan |
2018-03-19 | [WIP] Add support for events (#60) | gdkchan |
2018-03-15 | Improvements to audout (#58) | gdkchan |
2018-03-10 | Allow to enable/disable memory checks even on release mode through the flag, ... | gdkchan |
2018-03-06 | Implement basic performance statistics (#53) | emmauss |
2018-03-04 | Try fixing NvFlinger rotation with scaling, return correct error code on Wait... | gdkchan |
2018-03-04 | Fix hid touch screen timestamp, add more log info | gdkchan |
2018-03-02 | Refactor HID, fix issues (#48) | gdkchan |
2018-02-25 | Implement many objects, improve logging. (#42) | Ac_K |
2018-02-24 | Add FABD (scalar), ADCS, SBCS instructions, update config with better default... | gdkchan |
2018-02-23 | Map heap on heap base region, fix for thread start on homebrew, add FCVTMU an... | gdkchan |
2018-02-23 | Somewhat better NvFlinger (I guess) (fixes #30) | gdkchan |
2018-02-22 | implement single tap touchscreen (#34) | emmauss |
2018-02-21 | FspSrv improvements, also fix ImageEnd for NROs without a MOD0 section | gdkchan |
2018-02-20 | Split main project into core,graphics and chocolarm4 subproject (#29) | emmauss |
2018-02-20 | Add FDIV (vector) instruction | gdkchan |
2018-02-20 | Add SMULL (vector), USHR (scalar), FCCMPE, FNMSUB, fixed a some instructions | gdkchan |
2018-02-20 | Lots of FS HLE fixes and implementation of missing functions/objects. (#24) | Ezekiel Bethel |
2018-02-20 | Misc language usage simplifications (#26) | Kurt |
2018-02-20 | Resize display to window size (#27) | Merry |