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path: root/Ryujinx.Graphics.Texture
AgeCommit message (Expand)Author
2020-07-12New NVDEC and VIC implementation (#1384)gdkchan
2020-07-04Fix buffer to 3D texture copy (#1354)gdkchan
2020-06-13Optimize texture format conversion, and MethodCopyBuffer (#1274)riperiperi
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-04-25Fix texture level offset/size calculation when sparse tile width is > 1 (#1142)gdkchan
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-22Update .NET Core to 3.1, and update NuGet Packages (#1121)Michael Kuklinski
2020-01-09Add runtime identifiers to new projectsgdkchan
2020-01-09Fix AstcDecoder Success property never being set to truegdkchan
2020-01-09ASTC optimizations (#845)Alex Barney
2020-01-09Copy 16 bytes at a time for layout conversion, if possiblegdkchan
2020-01-09Support 3D ASTC textures (using 2D blocks)gdkchan
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Do not throw for invalid ASTC compressed texturesgdk
2020-01-09Support copy of slices to 3D textures, remove old 3D render target layered re...gdk
2020-01-09Add shader support for the round mode on the F2F instruction, support mipmaps...gdk
2020-01-09Calculate width from stride on texture copiesgdk
2020-01-09Initial workgdk