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AgeCommit message (Expand)Author
2020-07-30Refactor shader translator ShaderConfig and reduce the number of out args (#1...gdkchan
2020-07-29Fix shader regression on Intel iGPUs by reverting layout changes (#1425)gdkchan
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-07-04Implement shader LEA instruction and improve bindless image load/store (#1355)gdkchan
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-23Implement TMML and TMML.B (#1270)Thog
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-04-25Fix mode and Reg08.H1 decoding on XMAD instruction (#1156)gdkchan
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-22Remove leftover of debugging code for shader texture format (#1141)gdkchan
2020-04-22Update .NET Core to 3.1, and update NuGet Packages (#1121)Michael Kuklinski
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-04-15Fix negation of HADD2 constant buffer source (#1116)gdkchan
2020-04-03Better IPA shader instruction implementation (#1082)gdkchan
2020-04-02Remove output interpolation qualifier (#1070)gdkchan
2020-03-30Implement FCMP shader instruction (#1067)gdkchan
2020-03-29Index constant buffer vec4s using ternary expressions. (#1015)riperiperi
2020-03-29Move the OpActivator to OpCodeTable class for improve performance (#1001)Chenj168
2020-03-26Implement NOP and stub DEPBAR shader instructions (#1041)Elise
2020-03-25Implement VMNMX shader instruction (#1032)gdkchan
2020-03-23Implement ICMP shader instruction (#1010)gdkchan
2020-03-23Implement textureQueryLevels (#1007)gdkchan
2020-03-15Improve shader sampler type selection (#989)gdkchan
2020-03-06Fix branch with CC and predicate, and a case of SYNC propagation (#967)jduncanator
2020-03-03Initial support for double precision shader instructions. (#963)gdkchan
2020-02-14Update bindless to indexed conversion code pattern match (#938)gdkchan
2020-02-14Sign-extend shader memory instruction offsets (#934)gdkchan
2020-02-11Support compute uniform buffers emulated with global memory (#924)gdkchan
2020-02-02Use correct shader local memory size instead of a hardcoded size (#914)gdkchan
2020-02-02Support flat interpolation qualifier on shaders (#915)gdkchan
2020-01-19Fix shader output color buffer index when non-sequential render targets are u...gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Add runtime identifiers to new projectsgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Remove some unused args on the shader translatorgdkchan
2020-01-09Fix FADD32I check for Ra negationgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Remove more unused codegdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Fix exception on shader translator when adding goto temp variablegdkchan
2020-01-09Support CC on FSET shader instruction, fix CC on ISET.BF shader instructiongdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Partial support for shader memory barriersgdkchan