Age | Commit message (Expand) | Author |
2020-07-30 | Refactor shader translator ShaderConfig and reduce the number of out args (#1... | gdkchan |
2020-07-29 | Fix shader regression on Intel iGPUs by reverting layout changes (#1425) | gdkchan |
2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
2020-05-28 | Fix wrong face culling once and for all (#1277) | gdkchan |
2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
2020-05-27 | Omit image format if possible, and fix BA bit (#1280) | gdkchan |
2020-05-23 | Implement TMML and TMML.B (#1270) | Thog |
2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
2020-05-04 | Upgrade projects to C#8 (#1193) | Ac_K |
2020-04-25 | Fix mode and Reg08.H1 decoding on XMAD instruction (#1156) | gdkchan |
2020-04-25 | Implement texture buffers (#1152) | gdkchan |
2020-04-22 | Remove leftover of debugging code for shader texture format (#1141) | gdkchan |
2020-04-22 | Update .NET Core to 3.1, and update NuGet Packages (#1121) | Michael Kuklinski |
2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
2020-04-15 | Fix negation of HADD2 constant buffer source (#1116) | gdkchan |
2020-04-03 | Better IPA shader instruction implementation (#1082) | gdkchan |
2020-04-02 | Remove output interpolation qualifier (#1070) | gdkchan |
2020-03-30 | Implement FCMP shader instruction (#1067) | gdkchan |
2020-03-29 | Index constant buffer vec4s using ternary expressions. (#1015) | riperiperi |
2020-03-29 | Move the OpActivator to OpCodeTable class for improve performance (#1001) | Chenj168 |
2020-03-26 | Implement NOP and stub DEPBAR shader instructions (#1041) | Elise |
2020-03-25 | Implement VMNMX shader instruction (#1032) | gdkchan |
2020-03-23 | Implement ICMP shader instruction (#1010) | gdkchan |
2020-03-23 | Implement textureQueryLevels (#1007) | gdkchan |
2020-03-15 | Improve shader sampler type selection (#989) | gdkchan |
2020-03-06 | Fix branch with CC and predicate, and a case of SYNC propagation (#967) | jduncanator |
2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan |
2020-02-14 | Update bindless to indexed conversion code pattern match (#938) | gdkchan |
2020-02-14 | Sign-extend shader memory instruction offsets (#934) | gdkchan |
2020-02-11 | Support compute uniform buffers emulated with global memory (#924) | gdkchan |
2020-02-02 | Use correct shader local memory size instead of a hardcoded size (#914) | gdkchan |
2020-02-02 | Support flat interpolation qualifier on shaders (#915) | gdkchan |
2020-01-19 | Fix shader output color buffer index when non-sequential render targets are u... | gdkchan |
2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
2020-01-09 | Add runtime identifiers to new projects | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Remove some unused args on the shader translator | gdkchan |
2020-01-09 | Fix FADD32I check for Ra negation | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Remove more unused code | gdkchan |
2020-01-09 | Some code cleanup | gdkchan |
2020-01-09 | Reimplement limited bindless textures support | gdkchan |
2020-01-09 | Fix exception on shader translator when adding goto temp variable | gdkchan |
2020-01-09 | Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction | gdkchan |
2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
2020-01-09 | Partial support for shader memory barriers | gdkchan |