Age | Commit message (Expand) | Author |
2022-12-29 | Use vector outputs for texture operations (#3939)1.1.499 | gdkchan |
2022-12-06 | Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)1.1.440 | riperiperi |
2022-12-06 | Fix storage buffer access when match fails (#4037)1.1.434 | gdkchan |
2022-12-06 | Fix shaders with global memory access from unknown locations (#4029)1.1.430 | gdkchan |
2022-12-05 | Restrict shader storage buffer search when match fails (#4011)1.1.427 | gdkchan |
2022-12-04 | Allow SNorm buffer texture formats on Vulkan (#3957)1.1.421 | gdkchan |
2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748)1.1.345 | gdkchan |
2022-07-23 | Fix decoding of block after shader BRA.CC instructions without predicate (#3472)1.1.184 | gdkchan |
2022-07-23 | Avoid adding shader buffer descriptors for constant buffers that are not used...1.1.183 | gdkchan |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2021-11-14 | Fix shader integer from/to double conversion (#2831) | gdkchan |
2021-10-18 | Fix shader 8-bit and 16-bit STS/STG (#2741) | gdkchan |
2021-08-11 | Workaround for Intel FrontFacing built-in variable bug (#2540) | gdkchan |
2021-07-12 | Fix shader compilation on shaders that uses rectangle textures (#2471) | gdkchan |
2021-06-23 | Fix shader texture LOD query (#2397) | gdkchan |
2021-05-31 | Do not attempt to normalize SNORM image buffers on shaders (#2317) | gdkchan |
2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan |
2021-05-19 | Pass CbufSlot when getting info from the texture descriptor (#2291) | riperiperi |
2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan |