Age | Commit message (Expand) | Author |
2022-12-06 | Shader: Add fallback for LDG from "ube" buffer ranges. (#4027)1.1.440 | riperiperi |
2022-12-05 | Restrict shader storage buffer search when match fails (#4011)1.1.427 | gdkchan |
2022-07-12 | Propagate Shader phi nodes with the same source value from all blocks (#3457)1.1.175 | gdkchan |
2021-08-31 | Implement Shader Instructions SUATOM and SURED (#2090) | riperiperi |
2021-06-03 | Fix shaders with mixed PBK and SSY addresses on the stack (#2329) | gdkchan |
2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan |
2021-04-18 | Improve shader global memory to storage pass (#2200) | gdkchan |
2021-02-01 | Use multiple dest operands for shader call instructions (#1975) | gdkchan |
2021-01-28 | Support multiple destination operands on shader IR and shuffle predicates (#1... | gdkchan |
2020-10-25 | Implement CAL and RET shader instructions (#1618) | gdkchan |
2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
2020-01-09 | Initial work | gdk |