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path: root/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
AgeCommit message (Expand)Author
2022-11-16Implement HLE macro for DrawElementsIndirect (#3748)1.1.345gdkchan
2021-11-08Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)gdkchan
2021-09-29Only make render target 2D textures layered if needed (#2646)gdkchan
2021-08-27Initial support for shader attribute indexing (#2546)gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-04-20Only enable clip distance if written to on shader (#2217)gdkchan
2021-03-19Salieri: Detect and avoid caching shaders using bindless textures (#2097)Mary
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi