Age | Commit message (Expand) | Author |
2022-12-08 | Shader: Implement PrimitiveID (#4067)1.1.450 | gdkchan |
2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748)1.1.345 | gdkchan |
2022-11-11 | Fix VertexId and InstanceId on Vulkan (#3833)1.1.341 | gdkchan |
2022-10-01 | Fix incorrect tessellation inputs/outputs (#3728)1.1.283 | gdkchan |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-05-12 | Implement Viewport Transform Disable (#3328)1.1.120 | riperiperi |
2021-11-08 | Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) | gdkchan |
2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
2021-04-02 | Implement shader HelperThreadNV (#2163) | gdkchan |
2020-10-17 | Fix gl_in being used with built-in variables that are not per-vertex (#1624) | gdkchan |
2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
2020-01-09 | Initial work | gdk |