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path: root/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
AgeCommit message (Expand)Author
2022-12-05Make structs readonly when applicable (#4002)1.1.426Andrey Sukharev
2022-11-12Use vector transform feedback outputs if possible (#3832)1.1.342gdkchan
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-04-10New shader cache implementation (#3194)1.1.101gdkchan
2022-01-21Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...gdkchan
2021-08-11Make sure attributes used on subsequent shader stages are initialized (#2538)gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-04-20Only enable clip distance if written to on shader (#2217)gdkchan
2020-10-25Implement CAL and RET shader instructions (#1618)gdkchan
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-04-03Better IPA shader instruction implementation (#1082)gdkchan
2020-01-09Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk