Age | Commit message (Expand) | Author |
2022-12-05 | Make structs readonly when applicable (#4002)1.1.426 | Andrey Sukharev |
2022-10-15 | Improve shader BRX instruction code generation (#3759)1.1.301 | gdkchan |
2022-10-01 | Fix incorrect tessellation inputs/outputs (#3728)1.1.283 | gdkchan |
2022-07-23 | Fix decoding of block after shader BRA.CC instructions without predicate (#3472)1.1.184 | gdkchan |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2022-03-06 | Only initialize shader outputs that are actually used on the next stage (#3054)1.1.61 | gdkchan |
2022-01-10 | Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#... | gdkchan |
2021-11-08 | Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) | gdkchan |
2021-10-28 | Add support for fragment shader interlock (#2768) | gdkchan |
2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
2021-10-12 | Rewrite shader decoding stage (#2698) | gdkchan |
2021-08-27 | Initial support for shader attribute indexing (#2546) | gdkchan |
2021-08-11 | Make sure attributes used on subsequent shader stages are initialized (#2538) | gdkchan |
2021-08-11 | Use a new approach for shader BRX targets (#2532) | gdkchan |
2021-06-15 | End shader decoding when reaching a block that starts with an infinite loop (... | riperiperi |
2021-06-03 | Fix shaders with mixed PBK and SSY addresses on the stack (#2329) | gdkchan |
2021-03-27 | Shader Cache: Move bindless checking from translation to decode (#2145) | mageven |
2020-10-25 | Implement CAL and RET shader instructions (#1618) | gdkchan |
2020-10-21 | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | gdkchan |
2020-10-03 | Improve BRX target detection heuristics (#1591) | gdkchan |
2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
2020-03-29 | Move the OpActivator to OpCodeTable class for improve performance (#1001) | Chenj168 |
2020-03-06 | Fix branch with CC and predicate, and a case of SYNC propagation (#967) | jduncanator |
2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Make the shader translator more error resilient | gdk |
2020-01-09 | Add missing check for BRX, do not add a out of bounds block to the queue | gdk |
2020-01-09 | Add partial support for the BRX shader instruction | gdk |
2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
2020-01-09 | Initial work | gdk |