Age | Commit message (Expand) | Author |
2022-12-29 | Use vector outputs for texture operations (#3939)1.1.499 | gdkchan |
2022-12-05 | Make structs readonly when applicable (#4002)1.1.426 | Andrey Sukharev |
2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748)1.1.345 | gdkchan |
2022-11-12 | Use vector transform feedback outputs if possible (#3832)1.1.342 | gdkchan |
2022-11-11 | Fix VertexId and InstanceId on Vulkan (#3833)1.1.341 | gdkchan |
2022-10-01 | Fix incorrect tessellation inputs/outputs (#3728)1.1.283 | gdkchan |
2022-08-20 | Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)1.1.226 | gdkchan |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-05-12 | Implement Viewport Transform Disable (#3328)1.1.120 | riperiperi |
2022-04-08 | Implement VMAD shader instruction and improve InvocationInfo and ISBERD handl...1.1.99 | gdkchan |
2022-01-21 | Stop using glTransformFeedbackVaryings and use explicit layout on the shader ... | gdkchan |
2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
2021-09-19 | Use shader subgroup extensions if shader ballot is not supported (#2627) | gdkchan |
2021-08-31 | Implement Shader Instructions SUATOM and SURED (#2090) | riperiperi |
2021-08-27 | Initial support for shader attribute indexing (#2546) | gdkchan |
2021-08-11 | Workaround for Intel FrontFacing built-in variable bug (#2540) | gdkchan |
2021-08-11 | Replace BGRA and scale uniforms with a uniform block (#2496) | gdkchan |
2021-07-06 | Allow shader language and target API to be specified on the shader translator... | gdkchan |
2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan |
2021-04-02 | Implement shader HelperThreadNV (#2163) | gdkchan |
2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan |
2020-10-28 | Avoid sampler conflicts on bindless samplers with the same name (#1642) | gdkchan |
2020-10-25 | Implement CAL and RET shader instructions (#1618) | gdkchan |
2020-10-20 | Fix image binding format (#1625) | gdkchan |
2020-10-17 | Fix gl_in being used with built-in variables that are not per-vertex (#1624) | gdkchan |
2020-10-12 | Add support for shader constant buffer slot indexing (#1608) | gdkchan |
2020-07-29 | Fix shader regression on Intel iGPUs by reverting layout changes (#1425) | gdkchan |
2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
2020-04-03 | Better IPA shader instruction implementation (#1082) | gdkchan |
2020-03-29 | Index constant buffer vec4s using ternary expressions. (#1015) | riperiperi |
2020-01-09 | Revert "Simplify shader uniform buffer access codegen" | gdk |
2020-01-09 | Simplify shader uniform buffer access codegen | gdk |
2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Initial work | gdk |