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path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
AgeCommit message (Expand)Author
2022-12-29Use vector outputs for texture operations (#3939)1.1.499gdkchan
2022-12-05Make structs readonly when applicable (#4002)1.1.426Andrey Sukharev
2022-11-16Implement HLE macro for DrawElementsIndirect (#3748)1.1.345gdkchan
2022-11-12Use vector transform feedback outputs if possible (#3832)1.1.342gdkchan
2022-11-11Fix VertexId and InstanceId on Vulkan (#3833)1.1.341gdkchan
2022-10-01Fix incorrect tessellation inputs/outputs (#3728)1.1.283gdkchan
2022-08-20Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)1.1.226gdkchan
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-05-12Implement Viewport Transform Disable (#3328)1.1.120riperiperi
2022-04-08Implement VMAD shader instruction and improve InvocationInfo and ISBERD handl...1.1.99gdkchan
2022-01-21Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...gdkchan
2021-10-18Initial tessellation shader support (#2534)gdkchan
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-08-31Implement Shader Instructions SUATOM and SURED (#2090)riperiperi
2021-08-27Initial support for shader attribute indexing (#2546)gdkchan
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-08-11Replace BGRA and scale uniforms with a uniform block (#2496)gdkchan
2021-07-06Allow shader language and target API to be specified on the shader translator...gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-04-02Implement shader HelperThreadNV (#2163)gdkchan
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-10-28Avoid sampler conflicts on bindless samplers with the same name (#1642)gdkchan
2020-10-25Implement CAL and RET shader instructions (#1618)gdkchan
2020-10-20Fix image binding format (#1625)gdkchan
2020-10-17Fix gl_in being used with built-in variables that are not per-vertex (#1624)gdkchan
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-07-29Fix shader regression on Intel iGPUs by reverting layout changes (#1425)gdkchan
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-04-03Better IPA shader instruction implementation (#1082)gdkchan
2020-03-29Index constant buffer vec4s using ternary expressions. (#1015)riperiperi
2020-01-09Revert "Simplify shader uniform buffer access codegen"gdk
2020-01-09Simplify shader uniform buffer access codegengdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t...gdk
2020-01-09Add partial support for array of samplers, and add pass to identify them from...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk