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path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
AgeCommit message (Expand)Author
2023-01-13Vulkan: Add workarounds for MoltenVK (#4202)1.1.549riperiperi
2022-12-29Use vector outputs for texture operations (#3939)1.1.499gdkchan
2022-12-05Make structs readonly when applicable (#4002)1.1.426Andrey Sukharev
2022-11-12Use vector transform feedback outputs if possible (#3832)1.1.342gdkchan
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-04-04Fix shader textureSize with multisample and buffer textures (#3240)1.1.86gdkchan
2022-01-08Add support for render scale to vertex stage. (#2763)riperiperi
2021-12-08Implement remaining shader double-precision instructions (#2845)gdkchan
2021-12-05Fix FLO.SH shader instruction with a input of 0 (#2876)gdkchan
2021-11-14Fix shader integer from/to double conversion (#2831)gdkchan
2021-11-08Fix InvocationInfo on geometry shader and bindless default integer const (#2822)gdkchan
2021-10-28Add support for fragment shader interlock (#2768)gdkchan
2021-10-18Fix shader 8-bit and 16-bit STS/STG (#2741)gdkchan
2021-10-18Another workaround for NVIDIA driver 496.13 shader bug (#2750)riperiperi
2021-10-18Initial tessellation shader support (#2534)gdkchan
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-08-31Implement Shader Instructions SUATOM and SURED (#2090)riperiperi
2021-08-27Initial support for shader attribute indexing (#2546)gdkchan
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-07-09Unscale textureSize when resolution scaling is used (#2441)gdkchan
2021-06-25Fix texture sampling with depth compare and LOD level or bias (#2404)gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-05-01Fix shader buffer write flag on atomic instructions (#2261)gdkchan
2021-03-08Improve Buffer Textures and flush Image Stores (#2088)riperiperi
2021-01-28Support multiple destination operands on shader IR and shuffle predicates (#1...gdkchan
2021-01-27Fix regression on shader atomic SSBO operations (#1967)gdkchan
2021-01-26Add support for shader atomic min/max (S32) (#1948)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-02Support res scale on images, correctly blacklist for SUST, move logic out of ...riperiperi
2020-10-28Add scaling for Texture2DArray when using TexelFetch. (#1645)riperiperi
2020-10-25Implement CAL and RET shader instructions (#1618)gdkchan
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-07-29Fix shader regression on Intel iGPUs by reverting layout changes (#1425)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-03-23Implement textureQueryLevels (#1007)gdkchan
2020-03-03Initial support for double precision shader instructions. (#963)gdkchan
2020-01-09Partial support for shader memory barriersgdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Simplified F2I shader instruction codegengdk
2020-01-09Revert "Simplify shader uniform buffer access codegen"gdk
2020-01-09Simplify shader uniform buffer access codegengdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t...gdk
2020-01-09Add partial support for array of samplers, and add pass to identify them from...gdk
2020-01-09Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc...gdk
2020-01-09Add shader support for the round mode on the F2F instruction, support mipmaps...gdk