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AgeCommit message (Expand)Author
2020-08-07Rename DebugLevel Performance to Slowdowns (#1450)mageven
2020-08-04Improved Logger (#1292)mageven
2020-08-02Facilitate OpenGL debug logging via GUI (#1373)mageven
2020-07-28Implement alpha test using legacy functions (#1426)gdkchan
2020-07-26Use polygon offset clamp if supported (#1429)gdkchan
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-20GL: Implement more Point parameters (#1399)mageven
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-10Implement Logical Operation registers and functionality (#1380)riperiperi
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-27Flush GL commands before inevitably waiting for a query result. (#1278)riperiperi
2020-05-24Remember bound framebuffer to avoid glGetInteger use. (#1273)riperiperi
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-05-04Implement user-defined clipping on GL state pipeline (#1118)mageven
2020-04-30Fix depth clamp enable bit, unit scale for polygon offset. (#1178)riperiperi
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-25Implement Constant Color blends (#1119)mageven
2020-04-22Update .NET Core to 3.1, and update NuGet Packages (#1121)Michael Kuklinski
2020-04-17Implement Depth Clamping (#1120)mageven
2020-04-07Simple GPU fixes (#1093)mageven
2020-03-31Make max anisotropy configurable (#1043)Xpl0itR
2020-03-30Support constant attributes (with a value of zero) (#1066)gdkchan
2020-03-29Workaround for AMD and Intel view format bug (#1050)gdkchan
2020-03-29Implement GPU scissors (#1058)gdkchan
2020-03-24Add GPU name in status bar (#984)HorrorTroll
2020-03-23Keep sRGB enabled for texture blits (#1009)gdkchan
2020-03-01Reduce copy destination size by target mipmap level, rather than source size....riperiperi
2020-02-13Some fixes for the new GLRenderer (#930)Thog
2020-02-12Add inbuilt Opengl renderer to window (#922)emmauss
2020-02-02Use correct shader local memory size instead of a hardcoded size (#914)gdkchan
2020-02-02Support configurable point size (#916)gdkchan
2020-01-31Enable stencil texturing (fixes #866) (#910)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-13Support instanced draw of quads" (#881)gdkchan
2020-01-13Replace glFinish with barrier for WaitForIdle (#878)gdkchan
2020-01-10InitializeCounters to InitializeAc_K
2020-01-10PrintGpuInformationAc_K
2020-01-10Add GPU Information to LoggingAc_K
2020-01-09Fix R5G6B5 in SurfaceFlinger (#863)Thog
2020-01-09Add runtime identifiers to new projectsgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Remove more unused codegdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan