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path: root/Ryujinx.Graphics.OpenGL
AgeCommit message (Expand)Author
2021-02-08Implement ETC2 (RGB) texture format (#2000)gdkchan
2021-01-27Avoid some redundant GL calls (#1958)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
2020-12-15gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)Ac_K
2020-12-12End empty gl queries before returning them to the pool. (#1806)riperiperi
2020-12-03Dummy out gl queries with 0 draws, remove glFlush call (#1773)riperiperi
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-20Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)riperiperi
2020-11-17Simplify depth test state updates (#1695)gdkchan
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-11-02Add seamless cubemap flag in sampler parameters. (#1658)riperiperi
2020-11-02Support res scale on images, correctly blacklist for SUST, move logic out of ...riperiperi
2020-11-01Fix compressed to non-compressed texture copy size (#1649)gdkchan
2020-10-29Scale texture resolution before sending to backend (#1646)gdkchan
2020-10-26Fix vertex buffer handle null check (#1638)gdkchan
2020-10-25Fix transform feedback errors caused by host pause/resume and multiple uses (...gdkchan
2020-10-20Fix image binding format (#1625)gdkchan
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-10-13Fix incorrect GPU GL blend func values (#1612)gdkchan
2020-10-12Fix error when dual source blend is used (#1610)gdkchan
2020-09-19Better viewport flipping and depth mode detection method (#1556)gdkchan
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-08-07Rename DebugLevel Performance to Slowdowns (#1450)mageven
2020-08-04Improved Logger (#1292)mageven
2020-08-02Facilitate OpenGL debug logging via GUI (#1373)mageven
2020-07-28Implement alpha test using legacy functions (#1426)gdkchan
2020-07-26Use polygon offset clamp if supported (#1429)gdkchan
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-20GL: Implement more Point parameters (#1399)mageven
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-10Implement Logical Operation registers and functionality (#1380)riperiperi
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-27Flush GL commands before inevitably waiting for a query result. (#1278)riperiperi
2020-05-24Remember bound framebuffer to avoid glGetInteger use. (#1273)riperiperi
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-05-04Implement user-defined clipping on GL state pipeline (#1118)mageven
2020-04-30Fix depth clamp enable bit, unit scale for polygon offset. (#1178)riperiperi
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-25Implement Constant Color blends (#1119)mageven
2020-04-22Update .NET Core to 3.1, and update NuGet Packages (#1121)Michael Kuklinski
2020-04-17Implement Depth Clamping (#1120)mageven
2020-04-07Simple GPU fixes (#1093)mageven