Age | Commit message (Expand) | Author |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2022-02-22 | Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)1.1.47 | Berkan Diler |
2022-02-16 | Do not allow render targets not explicitly written by the fragment shader to ...1.1.31 | gdkchan |
2022-01-21 | Stop using glTransformFeedbackVaryings and use explicit layout on the shader ... | gdkchan |
2021-08-11 | Replace BGRA and scale uniforms with a uniform block (#2496) | gdkchan |
2021-04-18 | Implement parallel host shader cache compilation. | riperiperi |
2020-11-13 | Salieri: shader cache (#1701) | Mary |
2020-11-08 | Use explicit buffer and texture bindings on shaders (#1666) | gdkchan |
2020-10-25 | Fix transform feedback errors caused by host pause/resume and multiple uses (... | gdkchan |
2020-08-04 | Improved Logger (#1292) | mageven |
2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-02-02 | Use correct shader local memory size instead of a hardcoded size (#914) | gdkchan |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Change GPU errors to debug and reduce log messages | gdkchan |
2020-01-09 | Add basic error logging to the GPU | gdkchan |
2020-01-09 | Fix image units bindings and shader dump in the presence of NOPs | gdk |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Initial work | gdk |