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path: root/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
AgeCommit message (Expand)Author
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi
2021-07-19Return mapped buffer pointer directly for flush, WriteableRegion for textures...riperiperi
2021-07-18Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)riperiperi
2021-07-16Flush buffers and texture data through a persistent mapped buffer. (#2481)riperiperi