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AgeCommit message (Expand)Author
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-06-05Copy dependency for multisample and non-multisample textures (#3382)1.1.139gdkchan
2022-03-15Implement S8D24 texture format and tweak depth range detection (#2458)1.1.74gdkchan
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi
2021-12-30Fix A1B5G5R5 format for good (#2955)gdkchan
2021-12-19Fix for texture pool not being updated when it should + buffer texture relate...gdkchan
2021-11-03Clamp number of mipmap levels to avoid API errors due to invalid textures (#2...gdkchan
2021-08-26Swap BGR565 components by changing the format (#2577)gdkchan
2021-08-20Swap BGR components for 16-bit BGR texture formats (#2567)gdkchan
2021-08-11Workaround for cubemap view data upload bug on Intel (#2539)gdkchan
2021-07-19Return mapped buffer pointer directly for flush, WriteableRegion for textures...riperiperi
2021-07-18Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)riperiperi
2021-07-16Flush buffers and texture data through a persistent mapped buffer. (#2481)riperiperi
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-04-18HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219)A-w-x
2021-04-17Fix intel view copy workaround. (#2216)riperiperi
2021-04-13Fix sub-image copies on intel GPUs (#2198)gdkchan
2021-03-17Fix typos (#2109)EmulationFanatic
2021-03-08Improve Buffer Textures and flush Image Stores (#2088)riperiperi
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-20Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)riperiperi
2020-11-02Add seamless cubemap flag in sampler parameters. (#1658)riperiperi
2020-11-01Fix compressed to non-compressed texture copy size (#1649)gdkchan
2020-10-29Scale texture resolution before sending to backend (#1646)gdkchan
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-08-04Improved Logger (#1292)mageven
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-24Remember bound framebuffer to avoid glGetInteger use. (#1273)riperiperi
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan