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path: root/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
AgeCommit message (Expand)Author
2022-09-19OpenGL: Fix blit from non-multisample to multisample texture (#3596)1.1.277gdkchan
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-06-05Copy dependency for multisample and non-multisample textures (#3382)1.1.139gdkchan
2022-03-15Implement S8D24 texture format and tweak depth range detection (#2458)1.1.74gdkchan
2021-08-20Swap BGR components for 16-bit BGR texture formats (#2567)gdkchan
2021-04-18HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219)A-w-x
2021-04-17Fix intel view copy workaround. (#2216)riperiperi
2021-04-13Fix sub-image copies on intel GPUs (#2198)gdkchan
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-20Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)riperiperi
2020-10-29Scale texture resolution before sending to backend (#1646)gdkchan
2020-07-26Implement BGRA texture support (#1418)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-05-24Remember bound framebuffer to avoid glGetInteger use. (#1273)riperiperi
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan