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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2020-04-21Suppress warnings from fields never used or never assigned (CS0169 and CS0649...Cristallix
2020-04-20Report more realistic GPU timestamps when FastGpuTime is enabled (#1139)gdkchan
2020-04-19Implement GPU syncpoints (#980)Thog
2020-04-17Implement Depth Clamping (#1120)mageven
2020-04-16Fix oversight in depth range initialization from PR #1093 (#1112)mageven
2020-04-07Simple GPU fixes (#1093)mageven
2020-04-02Remove output interpolation qualifier (#1070)gdkchan
2020-03-31Make max anisotropy configurable (#1043)Xpl0itR
2020-03-30Support constant attributes (with a value of zero) (#1066)gdkchan
2020-03-29Implement GPU scissors (#1058)gdkchan
2020-03-20Support partial invalidation on texture access (#1000)gdkchan
2020-03-13Implement MME shadow RAM (#987)gdkchan
2020-02-11Support compute uniform buffers emulated with global memory (#924)gdkchan
2020-02-07Only enumerate cached textures that are modified when flushing. (#918)riperiperi
2020-02-03Compare shader code using a span instead of individual reads. (#917)riperiperi
2020-02-02Use correct shader local memory size instead of a hardcoded size (#914)gdkchan
2020-02-02Support configurable point size (#916)gdkchan
2020-01-22Ignore exit flag on branch delay slot (#899)gdkchan
2020-01-21Keep the GUI alive when closing a game (#888)Thog
2020-01-17Add sampler border color support on the GPU (#893)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-13Replace glFinish with barrier for WaitForIdle (#878)gdkchan
2020-01-12MapBufferEx: take page size into account (#873)Thog
2020-01-09Add runtime identifiers to new projectsgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Fix some shader disposal issuesgdkchan
2020-01-09Fix some spelling mistakesgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Re-add NVDEC project (not integrated)gdkchan
2020-01-09More code cleanupgdkchan
2020-01-09Remove more unused codegdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpugdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Enginegdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Stategdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Shadergdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Memorygdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Fix typos pointed out by LDj3SNuDgdkchan
2020-01-09Fix missing S8 format on texture compatibility checkgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Add basic error logging to the GPUgdkchan
2020-01-09ASTC optimizations (#845)Alex Barney
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Initialize GPU physical memory accessor from KProcess, to allow homebrew that...gdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Use correct shared memory size (in words, not bytes)gdkchan