Age | Commit message (Expand) | Author |
2020-04-21 | Suppress warnings from fields never used or never assigned (CS0169 and CS0649... | Cristallix |
2020-04-20 | Report more realistic GPU timestamps when FastGpuTime is enabled (#1139) | gdkchan |
2020-04-19 | Implement GPU syncpoints (#980) | Thog |
2020-04-17 | Implement Depth Clamping (#1120) | mageven |
2020-04-16 | Fix oversight in depth range initialization from PR #1093 (#1112) | mageven |
2020-04-07 | Simple GPU fixes (#1093) | mageven |
2020-04-02 | Remove output interpolation qualifier (#1070) | gdkchan |
2020-03-31 | Make max anisotropy configurable (#1043) | Xpl0itR |
2020-03-30 | Support constant attributes (with a value of zero) (#1066) | gdkchan |
2020-03-29 | Implement GPU scissors (#1058) | gdkchan |
2020-03-20 | Support partial invalidation on texture access (#1000) | gdkchan |
2020-03-13 | Implement MME shadow RAM (#987) | gdkchan |
2020-02-11 | Support compute uniform buffers emulated with global memory (#924) | gdkchan |
2020-02-07 | Only enumerate cached textures that are modified when flushing. (#918) | riperiperi |
2020-02-03 | Compare shader code using a span instead of individual reads. (#917) | riperiperi |
2020-02-02 | Use correct shader local memory size instead of a hardcoded size (#914) | gdkchan |
2020-02-02 | Support configurable point size (#916) | gdkchan |
2020-01-22 | Ignore exit flag on branch delay slot (#899) | gdkchan |
2020-01-21 | Keep the GUI alive when closing a game (#888) | Thog |
2020-01-17 | Add sampler border color support on the GPU (#893) | gdkchan |
2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan |
2020-01-12 | MapBufferEx: take page size into account (#873) | Thog |
2020-01-09 | Add runtime identifiers to new projects | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Fix some shader disposal issues | gdkchan |
2020-01-09 | Fix some spelling mistakes | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Re-add NVDEC project (not integrated) | gdkchan |
2020-01-09 | More code cleanup | gdkchan |
2020-01-09 | Remove more unused code | gdkchan |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Engine | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.State | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Shader | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Memory | gdkchan |
2020-01-09 | Change GPU errors to debug and reduce log messages | gdkchan |
2020-01-09 | Fix typos pointed out by LDj3SNuD | gdkchan |
2020-01-09 | Fix missing S8 format on texture compatibility check | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Image | gdkchan |
2020-01-09 | Some code cleanup | gdkchan |
2020-01-09 | Add basic error logging to the GPU | gdkchan |
2020-01-09 | ASTC optimizations (#845) | Alex Barney |
2020-01-09 | Reimplement limited bindless textures support | gdkchan |
2020-01-09 | Initialize GPU physical memory accessor from KProcess, to allow homebrew that... | gdkchan |
2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
2020-01-09 | Use correct shared memory size (in words, not bytes) | gdkchan |