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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2021-02-08Simplify handling of shader vertex A (#1999)gdkchan
2021-02-08Implement ETC2 (RGB) texture format (#2000)gdkchan
2021-02-01Do not flush multisample textures (#1973)gdkchan
2021-01-29Implement geometry shader passthrough (#1961)gdkchan
2021-01-29Use a descriptor cache for faster pool invalidation. (#1977)riperiperi
2021-01-28Support multiple destination operands on shader IR and shuffle predicates (#1...gdkchan
2021-01-27Avoid some redundant GL calls (#1958)gdkchan
2021-01-27Fix conditional rendering without queries (#1965)gdkchan
2021-01-26Fix compute shader code dumping (#1960)gdkchan
2021-01-25Allow out of bounds storage buffer access by aligning their sizes (#1870)gdkchan
2021-01-23Match texture if the physical range is the same (#1934)gdkchan
2021-01-19Enable parallel ASTC decoding by default (#1930)gdkchan
2021-01-19Fix out of range exception when a invalid base lod is used (#1931)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan
2021-01-15Fix mipmap base level being ignored for sampled textures and images (#1911)gdkchan
2021-01-14Fix shader LOP3 predicate write condition (#1910)gdkchan
2021-01-13Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG wit...gdkchan
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-10Fix compute reserved constant buffer updates (#1892)gdkchan
2021-01-10Fix remap when handle is 0 (#1882)gdkchan
2021-01-08Support conditional on BRK and SYNC shader instructions (#1878)gdkchan
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
2020-12-17Interrupt GPU command processing when a frame's fence is reached. (#1741)riperiperi
2020-12-13salieri: Support read-only mode if archive is already opened (#1807)Mary
2020-12-11GPU: Improve unnecessary return value in Map function. (#1799)sharmander
2020-12-09GPU - Improve Memory Allocation (#1722)sharmander
2020-12-03Extract texture Target from Info for quick access (#1774)riperiperi
2020-12-03Cache delegate for QueryModified, use regular multi handle. (#1771)riperiperi
2020-12-02IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...gdkchan
2020-12-02Implement Force Early Z Register (#1755)riperiperi
2020-12-01salieri: Fix missing guest GPU accessor missing on hashes (#1759)Mary
2020-11-27Prefer truly perfect texture matches over fomat aliased ones (#1754)riperiperi
2020-11-27Blacklist very textures with a very small width or height from scaling (#1753)riperiperi
2020-11-21salieri: remove a wrong debug assert (#1740)Mary
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-18Do not perform layout conversion on buffer texture flushes (#1729)gdkchan
2020-11-17Fix buffer to texture copy with remap enabled (#1721)gdkchan
2020-11-17shader cache: Fix Linux boot issues (#1709)Mary
2020-11-17shader cache: Fix possible race causing crashes on manifest at startup (#1718)Mary
2020-11-17shader cache: Fix invalid virtual address clean up (#1717)Mary
2020-11-16Propagate zeta format properly (#1716)gdkchan
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-11-13Use "Screen Scissor" as size hint for render targets (#1703)riperiperi
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-09Size hints for copy regions and viewport dimensions to avoid data loss (#1686)riperiperi
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-11-07Synchronize Rasterizer State before Clear (#1680)riperiperi
2020-11-06Only report that GPU commands are available when the queue is not empty. (#1656)riperiperi