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path: root/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
AgeCommit message (Expand)Author
2022-12-04Allow SNorm buffer texture formats on Vulkan (#3957)1.1.421gdkchan
2022-11-30Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote e...1.1.401gdkchan
2022-11-25Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897)1.1.387riperiperi
2022-11-19Fix shader cache on Vulkan when geometry shaders are inserted (#3868)1.1.365gdkchan
2022-11-18Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#...1.1.364gdkchan
2022-11-18SPIR-V: Fix unscaling helper not being able to find Array textures (#3863)1.1.356riperiperi
2022-11-17GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)1.1.355riperiperi
2022-11-16Implement HLE macro for DrawElementsIndirect (#3748)1.1.345gdkchan
2022-11-12Use vector transform feedback outputs if possible (#3832)1.1.342gdkchan
2022-11-11Fix VertexId and InstanceId on Vulkan (#3833)1.1.341gdkchan
2022-10-29SPIR-V: Fix tessellation control shader output types (#3807)1.1.332gdkchan
2022-10-21Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3...1.1.321gdkchan
2022-10-15Improve shader BRX instruction code generation (#3759)1.1.301gdkchan
2022-10-03Fix shader SULD (bindless) instruction using wrong register as handle (#3732)1.1.293gdkchan
2022-10-01Fix incorrect tessellation inputs/outputs (#3728)1.1.283gdkchan
2022-09-13Fix bindless 1D textures having a buffer type on the shader (#3697)1.1.267gdkchan
2022-09-10Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)1.1.259gdkchan
2022-09-07Transform shader LDC into constant buffer access if offset is constant (#3672)1.1.251gdkchan
2022-08-02Fix geometry shader passthrough fallback being used when feature is supported...1.1.203gdkchan
2022-08-02SPIR-V: Initialize undefined variables with 0 (#3526)1.1.202riperiperi
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-07-24Add support for conditional (with CC) shader Exit instructions (#3470)1.1.190gdkchan
2022-07-23Fix decoding of block after shader BRA.CC instructions without predicate (#3472)1.1.184gdkchan
2022-07-23Avoid adding shader buffer descriptors for constant buffers that are not used...1.1.183gdkchan
2022-07-12Propagate Shader phi nodes with the same source value from all blocks (#3457)1.1.175gdkchan
2022-07-05Add support for alpha to coverage dithering (#3069)1.1.164gdkchan
2022-07-02Bindless elimination for constant sampler handle (#3424)1.1.161gdkchan
2022-05-12Implement Viewport Transform Disable (#3328)1.1.120riperiperi
2022-04-10New shader cache implementation (#3194)1.1.101gdkchan