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path: root/Ryujinx.Graphics.Gpu/Memory
AgeCommit message (Expand)Author
2021-01-25Allow out of bounds storage buffer access by aligning their sizes (#1870)gdkchan
2021-01-23Match texture if the physical range is the same (#1934)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-10Fix remap when handle is 0 (#1882)gdkchan
2020-12-11GPU: Improve unnecessary return value in Map function. (#1799)sharmander
2020-12-09GPU - Improve Memory Allocation (#1722)sharmander
2020-12-03Cache delegate for QueryModified, use regular multi handle. (#1771)riperiperi
2020-12-02IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...gdkchan
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-10-25Fix transform feedback errors caused by host pause/resume and multiple uses (...gdkchan
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-10-03Improve BRX target detection heuristics (#1591)gdkchan
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-07-25Remove GPU MemoryAccessor (#1423)gdkchan
2020-07-15Force TFB rebind after buffer modifications (#1392)gdkchan
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-12New NVDEC and VIC implementation (#1384)gdkchan
2020-07-04Support inline index buffer data (#1351)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-05-04Implement a new physical memory manager and replace DeviceMemory (#856)gdkchan
2020-05-03Remove buffer invalidation (#1194)gdkchan
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-22Initial conditional rendering support (#1012)gdkchan
2020-02-03Compare shader code using a span instead of individual reads. (#917)riperiperi
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-12MapBufferEx: take page size into account (#873)Thog
2020-01-09Fix some spelling mistakesgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Re-add NVDEC project (not integrated)gdkchan
2020-01-09More code cleanupgdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Shadergdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Memorygdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Initialize GPU physical memory accessor from KProcess, to allow homebrew that...gdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Optimize RangeList by not doing an allocation on every call to the Find methodsgdk
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t...gdk
2020-01-09Use a more efficient range list on the buffer managergdk
2020-01-09Flush buffers on copiesgdk
2020-01-09Add per-source type memory change tracking, simplified state change tracking,...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk