Age | Commit message (Expand) | Author |
2021-08-17 | Enable transform feedback buffer flush (#2552) | gdkchan |
2021-08-11 | Replace BGRA and scale uniforms with a uniform block (#2496) | gdkchan |
2021-06-29 | Initial support for separate GPU address spaces (#2394) | gdkchan |
2021-06-24 | Initial support for GPU channels (#2372) | gdkchan |
2021-06-24 | Inherit buffer tracking handles rather than recreating on resize (#2330) | riperiperi |
2021-05-24 | POWER - Performance Optimizations With Extensive Ramifications (#2286) | riperiperi |
2021-03-08 | Improve Buffer Textures and flush Image Stores (#2088) | riperiperi |
2021-01-25 | Allow out of bounds storage buffer access by aligning their sizes (#1870) | gdkchan |
2021-01-17 | Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) | riperiperi |
2021-01-13 | Implement clear buffer (fast path) (#1902) | gdkchan |
2020-12-09 | GPU - Improve Memory Allocation (#1722) | sharmander |
2020-11-08 | Use explicit buffer and texture bindings on shaders (#1666) | gdkchan |
2020-10-25 | Fix transform feedback errors caused by host pause/resume and multiple uses (... | gdkchan |
2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
2020-10-12 | Add support for shader constant buffer slot indexing (#1608) | gdkchan |
2020-07-15 | Force TFB rebind after buffer modifications (#1392) | gdkchan |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-04 | Support inline index buffer data (#1351) | gdkchan |
2020-05-23 | Spanify Graphics Abstraction Layer (#1226) | gdkchan |
2020-04-25 | Implement texture buffers (#1152) | gdkchan |
2020-01-09 | Fix some spelling mistakes | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Memory | gdkchan |
2020-01-09 | Some code cleanup | gdkchan |
2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
2020-01-09 | Optimize RangeList by not doing an allocation on every call to the Find methods | gdk |
2020-01-09 | Small optimizations on texture and sampler pool invalidation | gdk |
2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
2020-01-09 | Use a more efficient range list on the buffer manager | gdk |
2020-01-09 | Flush buffers on copies | gdk |
2020-01-09 | Add per-source type memory change tracking, simplified state change tracking,... | gdk |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Initial work | gdk |