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path: root/Ryujinx.Graphics.Gpu/Image
AgeCommit message (Expand)Author
2021-05-24POWER - Performance Optimizations With Extensive Ramifications (#2286)riperiperi
2021-05-24Compare aligned size for largest mip level when considering sampler resize (#...riperiperi
2021-05-22Use a different method for out of bounds blit (#2302)gdkchan
2021-05-22Add another Depth32F texture format (#2304)gdkchan
2021-05-19Pass CbufSlot when getting info from the texture descriptor (#2291)riperiperi
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-04-02Hold reference for render targets in use (#2156)gdkchan
2021-03-19Improve linear texture compatibility rules (#2099)riperiperi
2021-03-08Improve Buffer Textures and flush Image Stores (#2088)riperiperi
2021-03-06Improve handling for unmapped GPU resources (#2083)riperiperi
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2021-02-08Implement ETC2 (RGB) texture format (#2000)gdkchan
2021-02-01Do not flush multisample textures (#1973)gdkchan
2021-01-29Use a descriptor cache for faster pool invalidation. (#1977)riperiperi
2021-01-23Match texture if the physical range is the same (#1934)gdkchan
2021-01-19Enable parallel ASTC decoding by default (#1930)gdkchan
2021-01-19Fix out of range exception when a invalid base lod is used (#1931)gdkchan
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan
2021-01-15Fix mipmap base level being ignored for sampled textures and images (#1911)gdkchan
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
2020-12-09GPU - Improve Memory Allocation (#1722)sharmander
2020-12-03Extract texture Target from Info for quick access (#1774)riperiperi
2020-12-03Cache delegate for QueryModified, use regular multi handle. (#1771)riperiperi
2020-11-27Prefer truly perfect texture matches over fomat aliased ones (#1754)riperiperi
2020-11-27Blacklist very textures with a very small width or height from scaling (#1753)riperiperi
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-18Do not perform layout conversion on buffer texture flushes (#1729)gdkchan
2020-11-17shader cache: Fix invalid virtual address clean up (#1717)Mary
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-09Size hints for copy regions and viewport dimensions to avoid data loss (#1686)riperiperi
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-11-06Do not align sizes for buffer texture targets. (#1671)riperiperi
2020-11-05Separate zeta from color formats (#1647)gdkchan
2020-11-02Add seamless cubemap flag in sampler parameters. (#1658)riperiperi
2020-11-02Support res scale on images, correctly blacklist for SUST, move logic out of ...riperiperi
2020-11-01Support 3D BC4 and BC5 compressed textures (#1655)gdkchan
2020-11-01Remove unused texture and sampler pool invalidation code (#1648)gdkchan
2020-10-29Scale texture resolution before sending to backend (#1646)gdkchan
2020-10-25Improve the speed of redundant ASTC texture data updates (#1636)gdkchan
2020-10-21Add missing null check on image binding (#1632)gdkchan
2020-10-20Fix image binding format (#1625)gdkchan
2020-10-20Ensure storage is set for Buffer Textures when binding an Image. (#1627)riperiperi
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-10-02Supper 2D array ASTC compressed texture formats decoding (#1593)gdkchan
2020-09-29Convert 1D texture targets to 2D (#1584)gdkchan
2020-09-27Always set new texture data for textures initialized by a copy. (#1576)riperiperi
2020-09-24Implement small indexed draws and other fixes to make guest Vulkan work (#1558)gdkchan
2020-09-21Make viewStorage still valid after view removal. (#1564)riperiperi
2020-09-11Allow swizzles to match with "undefined" components (#1538)riperiperi