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path: root/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
AgeCommit message (Expand)Author
2020-08-04Improved Logger (#1292)mageven
2020-07-13Fix depth stencil formats copy by matching equivalent color formats (#1198)gdkchan
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-06-16Add Profiled Persistent Translation Cache. (#769)LDj3SNuD
2020-05-29Add new depth-stencil formats (#1284)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-03Use correct swizzle on depth-stencil textures (#1196)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Fix typos pointed out by LDj3SNuDgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk