Age | Commit message (Expand) | Author |
2022-12-04 | GPU: Swap bindings array instead of copying (#4003)1.1.418 | riperiperi |
2022-07-27 | Add a sampler pool cache and improve texture pool cache (#3487)1.1.194 | gdkchan |
2022-06-17 | Optimize Texture Binding and Shader Specialization Checks (#3399)1.1.149 | riperiperi |
2022-01-31 | Fix bug that could cause depth buffer to be missing after clear (#3067)1.1.15 | gdkchan |
2022-01-11 | Fix render target clear when sizes mismatch (#2994) | gdkchan |
2021-11-10 | Implement DrawTexture functionality (#2747) | gdkchan |
2021-09-28 | Share scales array for graphics and compute (#2653) | gdkchan |
2021-09-19 | Set texture/image bindings in place rather than allocating and passing an arr... | riperiperi |
2021-08-11 | Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) | riperiperi |
2021-07-11 | Separate GPU engines (part 2/2) (#2440) | gdkchan |
2021-07-07 | Separate GPU engines and make state follow official docs (part 1/2) (#2422) | gdkchan |
2021-07-03 | Honour copy dependencies when switching render target (#2433) | riperiperi |
2021-06-24 | Initial support for GPU channels (#2372) | gdkchan |
2021-06-09 | GAL: Fix sampler leaks on exit (#2353) | Mary |
2021-05-22 | Use a different method for out of bounds blit (#2302) | gdkchan |
2021-05-19 | Pass CbufSlot when getting info from the texture descriptor (#2291) | riperiperi |
2021-04-02 | Hold reference for render targets in use (#2156) | gdkchan |
2021-03-19 | Improve linear texture compatibility rules (#2099) | riperiperi |
2021-03-06 | Improve handling for unmapped GPU resources (#2083) | riperiperi |
2021-03-02 | Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) | riperiperi |
2021-01-23 | Match texture if the physical range is the same (#1934) | gdkchan |
2021-01-17 | Support for resources on non-contiguous GPU memory regions (#1905) | gdkchan |
2021-01-15 | Fix mipmap base level being ignored for sampled textures and images (#1911) | gdkchan |
2020-12-09 | GPU - Improve Memory Allocation (#1722) | sharmander |
2020-11-27 | Prefer truly perfect texture matches over fomat aliased ones (#1754) | riperiperi |
2020-11-27 | Blacklist very textures with a very small width or height from scaling (#1753) | riperiperi |
2020-11-20 | Allow copy destination to have a different scale from source (#1711) | riperiperi |
2020-11-09 | Size hints for copy regions and viewport dimensions to avoid data loss (#1686) | riperiperi |
2020-11-05 | Separate zeta from color formats (#1647) | gdkchan |
2020-11-02 | Support res scale on images, correctly blacklist for SUST, move logic out of ... | riperiperi |
2020-11-01 | Support 3D BC4 and BC5 compressed textures (#1655) | gdkchan |
2020-10-29 | Scale texture resolution before sending to backend (#1646) | gdkchan |
2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
2020-09-27 | Always set new texture data for textures initialized by a copy. (#1576) | riperiperi |
2020-09-24 | Implement small indexed draws and other fixes to make guest Vulkan work (#1558) | gdkchan |
2020-09-11 | Allow swizzles to match with "undefined" components (#1538) | riperiperi |
2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
2020-08-31 | Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (... | sharmander |
2020-07-13 | Fix depth stencil formats copy by matching equivalent color formats (#1198) | gdkchan |
2020-07-12 | New NVDEC and VIC implementation (#1384) | gdkchan |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
2020-04-25 | Implement texture buffers (#1152) | gdkchan |
2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
2020-03-20 | Support partial invalidation on texture access (#1000) | gdkchan |
2020-02-07 | Only enumerate cached textures that are modified when flushing. (#918) | riperiperi |
2020-01-09 | Fix some spelling mistakes | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Fix typos pointed out by LDj3SNuD | gdkchan |