Age | Commit message (Expand) | Author |
2022-12-26 | GPU: Add fallback when 16-bit formats are not supported (#4108)1.1.492 | riperiperi |
2022-12-21 | Implement a software ETC2 texture decoder (#4121)1.1.488 | gdkchan |
2022-11-02 | Vulkan: Implement multisample <-> non-multisample copies and depth-stencil re...1.1.337 | gdkchan |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-06-05 | Copy dependency for multisample and non-multisample textures (#3382)1.1.139 | gdkchan |
2022-03-15 | Implement S8D24 texture format and tweak depth range detection (#2458)1.1.74 | gdkchan |
2022-01-22 | Add support for BC1/2/3 decompression (for 3D textures) (#2987)1.1.4 | gdkchan |
2022-01-09 | Texture Sync, incompatible overlap handling, data flush improvements. (#2971) | riperiperi |
2021-12-30 | Add support for the R4G4 texture format (#2956) | gdkchan |
2021-05-24 | Compare aligned size for largest mip level when considering sampler resize (#... | riperiperi |
2021-03-19 | Improve linear texture compatibility rules (#2099) | riperiperi |
2021-03-02 | Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) | riperiperi |
2020-11-27 | Prefer truly perfect texture matches over fomat aliased ones (#1754) | riperiperi |
2020-11-06 | Do not align sizes for buffer texture targets. (#1671) | riperiperi |
2020-11-05 | Separate zeta from color formats (#1647) | gdkchan |
2020-11-01 | Support 3D BC4 and BC5 compressed textures (#1655) | gdkchan |
2020-09-11 | Allow swizzles to match with "undefined" components (#1538) | riperiperi |
2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
2020-09-01 | Fix regression on texture compatibility match checks (#1521) | gdkchan |
2020-08-31 | Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (... | sharmander |
2020-01-09 | Fix missing S8 format on texture compatibility check | gdkchan |
2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Image | gdkchan |
2020-01-09 | Initial work | gdk |