Age | Commit message (Expand) | Author |
2022-12-26 | GPU: Add fallback when 16-bit formats are not supported (#4108)1.1.492 | riperiperi |
2022-12-21 | Implement a software ETC2 texture decoder (#4121)1.1.488 | gdkchan |
2022-11-10 | Minor improvement to Vulkan pipeline state and bindings management (#3829)1.1.340 | gdkchan |
2022-10-09 | Fix disposed textures being updated on TextureBindingsManager (#3750)1.1.298 | gdkchan |
2022-10-08 | GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)1.1.297 | riperiperi |
2022-08-26 | Fast path for Inline-to-Memory texture data transfers (#3610)1.1.233 | gdkchan |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-06-17 | Optimize Texture Binding and Shader Specialization Checks (#3399)1.1.149 | riperiperi |
2022-06-05 | Copy dependency for multisample and non-multisample textures (#3382)1.1.139 | gdkchan |
2022-04-08 | Allow copy texture views to have mismatching multisample state (#3152)1.1.98 | gdkchan |
2022-01-22 | Add support for BC1/2/3 decompression (for 3D textures) (#2987)1.1.4 | gdkchan |
2022-01-11 | Fix render target clear when sizes mismatch (#2994) | gdkchan |
2022-01-11 | Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993) | riperiperi |
2022-01-09 | Texture Sync, incompatible overlap handling, data flush improvements. (#2971) | riperiperi |
2021-12-30 | Add support for the R4G4 texture format (#2956) | gdkchan |
2021-12-26 | Fix DMA copy fast path line size when xCount < stride (#2942) | gdkchan |
2021-12-08 | Move texture anisotropy check to SetInfo (#2843) | riperiperi |
2021-09-11 | Account for negative strides on DMA copy (#2623) | gdkchan |
2021-09-11 | Lift textures in the AutoDeleteCache for all modifications. (#2615) | riperiperi |
2021-08-29 | Avoid deleting textures when their data does not overlap. (#2601) | riperiperi |
2021-08-20 | Remove pool cache entries for incompatible overlapping textures (#2568) | riperiperi |
2021-08-11 | Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) | riperiperi |
2021-07-19 | Return mapped buffer pointer directly for flush, WriteableRegion for textures... | riperiperi |
2021-07-16 | Flush buffers and texture data through a persistent mapped buffer. (#2481) | riperiperi |
2021-06-29 | Initial support for separate GPU address spaces (#2394) | gdkchan |
2021-06-24 | Initial support for GPU channels (#2372) | gdkchan |
2021-05-24 | Compare aligned size for largest mip level when considering sampler resize (#... | riperiperi |
2021-05-16 | Use copy dependencies for the Intel/AMD view format workaround (#2144) | riperiperi |
2021-04-02 | Hold reference for render targets in use (#2156) | gdkchan |
2021-03-06 | Improve handling for unmapped GPU resources (#2083) | riperiperi |
2021-03-02 | Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) | riperiperi |
2021-02-01 | Do not flush multisample textures (#1973) | gdkchan |
2021-01-19 | Enable parallel ASTC decoding by default (#1930) | gdkchan |
2021-01-17 | Support for resources on non-contiguous GPU memory regions (#1905) | gdkchan |
2020-12-03 | Extract texture Target from Info for quick access (#1774) | riperiperi |
2020-11-27 | Prefer truly perfect texture matches over fomat aliased ones (#1754) | riperiperi |
2020-11-20 | Allow copy destination to have a different scale from source (#1711) | riperiperi |
2020-11-18 | Do not perform layout conversion on buffer texture flushes (#1729) | gdkchan |
2020-11-09 | Size hints for copy regions and viewport dimensions to avoid data loss (#1686) | riperiperi |
2020-11-01 | Support 3D BC4 and BC5 compressed textures (#1655) | gdkchan |
2020-10-29 | Scale texture resolution before sending to backend (#1646) | gdkchan |
2020-10-25 | Improve the speed of redundant ASTC texture data updates (#1636) | gdkchan |
2020-10-20 | Fix image binding format (#1625) | gdkchan |
2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
2020-10-02 | Supper 2D array ASTC compressed texture formats decoding (#1593) | gdkchan |
2020-09-21 | Make viewStorage still valid after view removal. (#1564) | riperiperi |
2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
2020-09-01 | Fix regression on texture compatibility match checks (#1521) | gdkchan |
2020-08-31 | Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (... | sharmander |
2020-08-04 | Improved Logger (#1292) | mageven |