Age | Commit message (Expand) | Author |
2020-08-14 | Add missing depth-color conversions in CopyTexture (#1474) | mageven |
2020-08-13 | Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) | LDj3SNuD |
2020-08-06 | Silence several build warnings (#1428) | gdkchan |
2020-08-04 | Improved Logger (#1292) | mageven |
2020-08-03 | Implement a Macro JIT (#1445) | gdkchan |
2020-07-28 | Implement alpha test using legacy functions (#1426) | gdkchan |
2020-07-26 | Use polygon offset clamp if supported (#1429) | gdkchan |
2020-07-25 | Remove GPU MemoryAccessor (#1423) | gdkchan |
2020-07-23 | New GPFifo and fast guest constant buffer updates (#1400) | gdkchan |
2020-07-20 | GL: Implement more Point parameters (#1399) | mageven |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-12 | New NVDEC and VIC implementation (#1384) | gdkchan |
2020-07-10 | Implement Logical Operation registers and functionality (#1380) | riperiperi |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-07-04 | Fix buffer to 3D texture copy (#1354) | gdkchan |
2020-07-04 | Support inline index buffer data (#1351) | gdkchan |
2020-07-04 | Fix compute restore of previous shader state (#1352) | gdkchan |
2020-06-22 | Fix regression caused by wrong SB descriptor offset (#1316) | gdkchan |
2020-06-13 | Optimize texture format conversion, and MethodCopyBuffer (#1274) | riperiperi |
2020-05-29 | Implement FIFO semaphore (#1286) | gdkchan |
2020-05-28 | Fix wrong face culling once and for all (#1277) | gdkchan |
2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
2020-05-23 | Spanify Graphics Abstraction Layer (#1226) | gdkchan |
2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
2020-05-04 | Implement Counter Queue and Partial Host Conditional Rendering (#1167) | riperiperi |
2020-05-04 | Implement user-defined clipping on GL state pipeline (#1118) | mageven |
2020-04-30 | Fix depth clamp enable bit, unit scale for polygon offset. (#1178) | riperiperi |
2020-04-25 | Implement texture buffers (#1152) | gdkchan |
2020-04-25 | Implement Constant Color blends (#1119) | mageven |
2020-04-22 | Initial conditional rendering support (#1012) | gdkchan |
2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
2020-04-21 | Suppress warnings from fields never used or never assigned (CS0169 and CS0649... | Cristallix |
2020-04-20 | Report more realistic GPU timestamps when FastGpuTime is enabled (#1139) | gdkchan |
2020-04-19 | Implement GPU syncpoints (#980) | Thog |
2020-04-17 | Implement Depth Clamping (#1120) | mageven |
2020-04-07 | Simple GPU fixes (#1093) | mageven |
2020-03-30 | Support constant attributes (with a value of zero) (#1066) | gdkchan |
2020-03-29 | Implement GPU scissors (#1058) | gdkchan |
2020-02-11 | Support compute uniform buffers emulated with global memory (#924) | gdkchan |
2020-02-07 | Only enumerate cached textures that are modified when flushing. (#918) | riperiperi |
2020-02-02 | Use correct shader local memory size instead of a hardcoded size (#914) | gdkchan |
2020-02-02 | Support configurable point size (#916) | gdkchan |
2020-01-22 | Ignore exit flag on branch delay slot (#899) | gdkchan |
2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Fix some shader disposal issues | gdkchan |
2020-01-09 | Fix some spelling mistakes | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Remove more unused code | gdkchan |
2020-01-09 | GPU resource disposal | gdkchan |