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path: root/Ryujinx.Graphics.Gpu/Engine
AgeCommit message (Expand)Author
2020-04-30Fix depth clamp enable bit, unit scale for polygon offset. (#1178)riperiperi
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-25Implement Constant Color blends (#1119)mageven
2020-04-22Initial conditional rendering support (#1012)gdkchan
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-04-21Suppress warnings from fields never used or never assigned (CS0169 and CS0649...Cristallix
2020-04-20Report more realistic GPU timestamps when FastGpuTime is enabled (#1139)gdkchan
2020-04-19Implement GPU syncpoints (#980)Thog
2020-04-17Implement Depth Clamping (#1120)mageven
2020-04-07Simple GPU fixes (#1093)mageven
2020-03-30Support constant attributes (with a value of zero) (#1066)gdkchan
2020-03-29Implement GPU scissors (#1058)gdkchan
2020-02-11Support compute uniform buffers emulated with global memory (#924)gdkchan
2020-02-07Only enumerate cached textures that are modified when flushing. (#918)riperiperi
2020-02-02Use correct shader local memory size instead of a hardcoded size (#914)gdkchan
2020-02-02Support configurable point size (#916)gdkchan
2020-01-22Ignore exit flag on branch delay slot (#899)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Fix some shader disposal issuesgdkchan
2020-01-09Fix some spelling mistakesgdkchan
2020-01-09Address PR feedbackgdkchan
2020-01-09Remove more unused codegdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Enginegdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Use correct shared memory size (in words, not bytes)gdkchan
2020-01-09Ensure a valid shared memory size is usedgdkchan
2020-01-09Use dispatch params shared memory size when availablegdkchan
2020-01-09Fix draw indexed flag not being cleared for instanced draws, also avoid state...gdkchan
2020-01-09Support depth clip mode and disable shader fast math optimization on NVIDIA a...gdkchan
2020-01-09Fix wrong maximum id on sampler pool in some casesgdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Correct ordering of compute buffer bindgdk
2020-01-09Separate sub-channel stategdk
2020-01-09Invalidate shaders when they are modifiedgdk
2020-01-09Fix image units bindings and shader dump in the presence of NOPsgdk
2020-01-09Add partial support for array of samplers, and add pass to identify them from...gdk
2020-01-09Support copy of slices to 3D textures, remove old 3D render target layered re...gdk
2020-01-09Flush buffers on copiesgdk
2020-01-09Add per-source type memory change tracking, simplified state change tracking,...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk