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path: root/Ryujinx.Graphics.Gpu/Engine
AgeCommit message (Expand)Author
2021-01-27Avoid some redundant GL calls (#1958)gdkchan
2021-01-27Fix conditional rendering without queries (#1965)gdkchan
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-10Fix compute reserved constant buffer updates (#1892)gdkchan
2020-12-17Interrupt GPU command processing when a frame's fence is reached. (#1741)riperiperi
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-17Fix buffer to texture copy with remap enabled (#1721)gdkchan
2020-11-16Propagate zeta format properly (#1716)gdkchan
2020-11-13Use "Screen Scissor" as size hint for render targets (#1703)riperiperi
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-09Size hints for copy regions and viewport dimensions to avoid data loss (#1686)riperiperi
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-11-07Synchronize Rasterizer State before Clear (#1680)riperiperi
2020-11-06Only report that GPU commands are available when the queue is not empty. (#1656)riperiperi
2020-11-06Correct BPP of buffer to texture copies (#1670)gdkchan
2020-11-05Separate zeta from color formats (#1647)gdkchan
2020-10-20Fix image binding format (#1625)gdkchan
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-09-24Implement small indexed draws and other fixes to make guest Vulkan work (#1558)gdkchan
2020-09-19Better viewport flipping and depth mode detection method (#1556)gdkchan
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-08-31Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (...sharmander
2020-08-14Add missing depth-color conversions in CopyTexture (#1474)mageven
2020-08-13Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473)LDj3SNuD
2020-08-06Silence several build warnings (#1428)gdkchan
2020-08-04Improved Logger (#1292)mageven
2020-08-03Implement a Macro JIT (#1445)gdkchan
2020-07-28Implement alpha test using legacy functions (#1426)gdkchan
2020-07-26Use polygon offset clamp if supported (#1429)gdkchan
2020-07-25Remove GPU MemoryAccessor (#1423)gdkchan
2020-07-23New GPFifo and fast guest constant buffer updates (#1400)gdkchan
2020-07-20GL: Implement more Point parameters (#1399)mageven
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-12New NVDEC and VIC implementation (#1384)gdkchan
2020-07-10Implement Logical Operation registers and functionality (#1380)riperiperi
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-07-04Fix buffer to 3D texture copy (#1354)gdkchan
2020-07-04Support inline index buffer data (#1351)gdkchan
2020-07-04Fix compute restore of previous shader state (#1352)gdkchan
2020-06-22Fix regression caused by wrong SB descriptor offset (#1316)gdkchan
2020-06-13Optimize texture format conversion, and MethodCopyBuffer (#1274)riperiperi
2020-05-29Implement FIFO semaphore (#1286)gdkchan
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-05-04Implement user-defined clipping on GL state pipeline (#1118)mageven