Age | Commit message (Expand) | Author |
2020-08-02 | Facilitate OpenGL debug logging via GUI (#1373) | mageven |
2020-07-28 | Implement alpha test using legacy functions (#1426) | gdkchan |
2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
2020-07-20 | GL: Implement more Point parameters (#1399) | mageven |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-10 | Implement Logical Operation registers and functionality (#1380) | riperiperi |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-05-28 | Fix wrong face culling once and for all (#1277) | gdkchan |
2020-05-27 | Omit image format if possible, and fix BA bit (#1280) | gdkchan |
2020-05-23 | Spanify Graphics Abstraction Layer (#1226) | gdkchan |
2020-05-04 | Implement Counter Queue and Partial Host Conditional Rendering (#1167) | riperiperi |
2020-05-04 | Upgrade projects to C#8 (#1193) | Ac_K |
2020-05-04 | Implement user-defined clipping on GL state pipeline (#1118) | mageven |
2020-04-30 | Fix depth clamp enable bit, unit scale for polygon offset. (#1178) | riperiperi |
2020-04-25 | Implement texture buffers (#1152) | gdkchan |
2020-04-25 | Implement Constant Color blends (#1119) | mageven |
2020-04-22 | Update .NET Core to 3.1, and update NuGet Packages (#1121) | Michael Kuklinski |
2020-04-17 | Implement Depth Clamping (#1120) | mageven |
2020-04-07 | Simple GPU fixes (#1093) | mageven |
2020-03-31 | Make max anisotropy configurable (#1043) | Xpl0itR |
2020-03-30 | Support constant attributes (with a value of zero) (#1066) | gdkchan |
2020-03-29 | Implement GPU scissors (#1058) | gdkchan |
2020-02-02 | Support configurable point size (#916) | gdkchan |
2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan |
2020-01-10 | InitializeCounters to Initialize | Ac_K |
2020-01-09 | Add runtime identifiers to new projects | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Address PR feedback | gdkchan |
2020-01-09 | Remove more unused code | gdkchan |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Some code cleanup | gdkchan |
2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
2020-01-09 | Use maximum shared memory size supported by hardware | gdkchan |
2020-01-09 | Support depth clip mode and disable shader fast math optimization on NVIDIA a... | gdkchan |
2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
2020-01-09 | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | gdkchan |
2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
2020-01-09 | Improved and simplified window texture presentation | gdk |
2020-01-09 | Support window resizing | gdk |
2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered re... | gdk |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Fix BC6 Signed/Unsigned float texture formats | gdk |
2020-01-09 | Initial work | gdk |