Age | Commit message (Expand) | Author |
2023-02-19 | Add support for advanced blend (part 1/2) (#2801)1.1.626 | gdkchan |
2023-01-22 | Remove use of reflection on GAL multithreading (#4287)1.1.586 | gdkchan |
2022-12-10 | Fix Lambda Explicit Type Specification Warning (#4090)1.1.460 | Isaac Marovitz |
2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748)1.1.345 | gdkchan |
2022-08-26 | Fast path for Inline-to-Memory texture data transfers (#3610)1.1.233 | gdkchan |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-07-05 | Add support for alpha to coverage dithering (#3069)1.1.164 | gdkchan |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2022-01-09 | Texture Sync, incompatible overlap handling, data flush improvements. (#2971) | riperiperi |
2021-11-10 | Implement DrawTexture functionality (#2747) | gdkchan |
2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
2021-08-27 | Add a Multithreading layer for the GAL, multi-thread shader compilation at ru... | riperiperi |