Age | Commit message (Expand) | Author |
2022-08-18 | Removed unused usings. (#3593)1.1.223 | Nicholas Rodine |
2022-07-31 | Vulkan backend (#2518)1.1.200 | gdkchan |
2022-04-10 | New shader cache implementation (#3194)1.1.101 | gdkchan |
2022-02-16 | Do not allow render targets not explicitly written by the fragment shader to ...1.1.31 | gdkchan |
2022-01-21 | Stop using glTransformFeedbackVaryings and use explicit layout on the shader ... | gdkchan |
2021-08-27 | Add a Multithreading layer for the GAL, multi-thread shader compilation at ru... | riperiperi |
2021-07-19 | Return mapped buffer pointer directly for flush, WriteableRegion for textures... | riperiperi |
2021-06-28 | Add Screenshot Feature (#2354) | emmauss |
2021-01-17 | Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) | riperiperi |
2020-11-13 | Salieri: shader cache (#1701) | Mary |
2020-11-08 | Use explicit buffer and texture bindings on shaders (#1666) | gdkchan |
2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
2020-08-02 | Facilitate OpenGL debug logging via GUI (#1373) | mageven |
2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
2020-05-23 | Spanify Graphics Abstraction Layer (#1226) | gdkchan |
2020-05-04 | Implement Counter Queue and Partial Host Conditional Rendering (#1167) | riperiperi |
2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan |
2020-01-10 | InitializeCounters to Initialize | Ac_K |
2020-01-09 | GPU resource disposal | gdkchan |
2020-01-09 | Some code cleanup | gdkchan |
2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
2020-01-09 | Initial work | gdk |