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path: root/Ryujinx.Graphics.GAL/Capabilities.cs
AgeCommit message (Expand)Author
2022-07-31Vulkan backend (#2518)1.1.200gdkchan
2022-04-10New shader cache implementation (#3194)1.1.101gdkchan
2022-01-22Add support for BC1/2/3 decompression (for 3D textures) (#2987)1.1.4gdkchan
2022-01-20Add capability for BGRA formats (#3011)gdkchan
2021-12-30Add support for the R4G4 texture format (#2956)gdkchan
2021-10-28Add support for fragment shader interlock (#2768)gdkchan
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-08-26Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...mpnico
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-06-25Fix texture sampling with depth compare and LOD level or bias (#2404)gdkchan
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-03-31Make max anisotropy configurable (#1043)Xpl0itR
2020-01-09Address PR feedbackgdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Use maximum shared memory size supported by hardwaregdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Initial workgdk