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AgeCommit message (Expand)Author
2022-05-31Refactor CPU interface to allow the implementation of other CPU emulators (#3...1.1.134gdkchan
2022-04-08amadeus: Improve and fix delay effect processing (#3205)1.1.94Mary
2022-04-06amadeus: Update to REV11 (#3230)1.1.91Mary
2022-03-07amadeus: Fix wrong Span usage in CopyHistories (#3181)1.1.64Mary
2022-02-22Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)1.1.47Berkan Diler
2022-02-17Use a basic cubic interpolation for the audren upsampler (#3129)1.1.33riperiperi
2022-02-16amadeus: Fix PCMFloat datasource command v1 (#3127)1.1.32Mary
2022-02-16amadeus: Fix limiter correctness (#3126)1.1.30Mary
2022-01-23amadeus: Fix possible device sink input out of bound (#3032)1.1.6Mary
2021-12-26Fix bug causing an audio buffer to be enqueued more than once (#2940)gdkchan
2021-12-23UI - Add Volume Controls + Mute Toggle (F2) (#2871)sharmander
2021-11-28infra: Migrate to .NET 6 (#2829)Mary
2021-09-19amadeus: Update to REV10 (#2654)Mary
2021-09-18Fix problems added by Pause (#2645)mpnico
2021-09-11Implement a "Pause Emulation" option & hotkey (#2428)mpnico
2021-07-18Amadeus: DSP code generation improvements (#2460)Mary
2021-06-29Fix disposing of IPC sessions server at emulation stop (#2334)Mary
2021-05-25amadeus: Update to REV9 (#2309)Mary
2021-05-24POWER - Performance Optimizations With Extensive Ramifications (#2286)riperiperi
2021-05-05audio: Implement a SDL2 backend (#2258)Mary
2021-04-18Amadeus: Fix low pass base gain related issues on delay effect in mono (#2224)Mary
2021-04-18Amadeus: Allow out of bound read on empty delay lines (#2223)Mary
2021-03-14Report active audio device as TV, rather than internal speakers. (#2103)riperiperi
2021-03-02Amadeus: Add ARM SIMD fast path (#2069)Mary
2021-02-26Haydn: Part 1 (#2007)Mary
2020-11-27audio: Cleanup Ryujinx.Audio and fix OpenAL issue (#1746)Ac_K
2020-11-20audout: Implement and fix some calls (#1725)Ac_K
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-08-30Remove the Ryujinx.Debugger project (#1506)Mary
2020-08-18Misc audio fixes (#1348)Mary
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-04-22Update .NET Core to 3.1, and update NuGet Packages (#1121)Michael Kuklinski
2020-02-12Add inbuilt Opengl renderer to window (#922)emmauss
2020-02-06Fix a crash when closing the main UI (#904)Thog
2020-02-06Render Profiler in GUI (#854)emmauss
2020-01-13Name all threads (#886)Ac_K
2019-10-31.NET Core 3.0 is here! (#784)LDj3SNuD
2019-10-11audout:u: Implement SetAudioOutVolume and GetAudioOutVolume (#781)Ac_K
2019-08-19Fix a memory corruption in SoundIO wrapper (#742)Thomas Guillemard
2019-08-08Add a new JIT compiler for CPU code (#693)gdkchan
2019-07-02Misc cleanup (#708)Alex Barney
2019-04-26Built in profiling (#567)BaronKiko
2019-02-13Audio: Select a shared audio device by default (#574)jduncanator
2018-11-19Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508)jduncanator
2018-11-17Audio: Properly implements audio fallback for SoundIO (#500)jduncanator
2018-11-15Implement libsoundio as an alternative audio backend (#406)jduncanator
2018-10-17Move logging to Ryujinx.Common and make it a static class (#413)ReinUsesLisp
2018-10-12Fix race condition on OpenALAudioOut (#448)gdkchan
2018-09-18Ensure that buffers are available after a signal when GetReleasedBuffers is c...gdkchan