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2018-12-06Adjust naming conventions and general refactoring in HLE Project (#527)Alex Barney
2018-12-04Revert "Adjust naming conventions and general refactoring in HLE Project (#49...gdkchan
2018-12-04Adjust naming conventions and general refactoring in HLE Project (#490)Alex Barney
2018-12-03NVDEC implementation using FFmpeg (#443)gdkchan
2018-12-01Fix Sshl_V; Add S/Uqrshl_V, S/Uqshl_V, S/Urshl_V; Add Tests. (#516)LDj3SNuD
2018-11-29Normalize all the line endings (#518)jduncanator
2018-11-28Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)gdkchan
2018-11-28Better process implementation (#491)gdkchan
2018-11-23Add RGBA16 Unorm (#513)HorrorTroll
2018-11-21GPU: Allow depth textures to be loaded (#511)jduncanator
2018-11-21Clean LM string (#512)Ac_K
2018-11-20Support other switch controller types (#487)emmauss
2018-11-19fix typo (#509)emmauss
2018-11-19Add BGRA8 Srgb (#505)HorrorTroll
2018-11-19Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508)jduncanator
2018-11-19ContentServices: Handle null LocationEntry Path in VerifyContentType (#506)jduncanator
2018-11-18Implement ContentManager and related services (#438)emmauss
2018-11-18Add Sse Opt. for S/Umax_V, S/Umin_V, S/Uaddw_V, S/Usubw_V, Fabs_S/V, Fneg_S/V...LDj3SNuD
2018-11-17Enable SRGB framebuffers by default (#502)gdkchan
2018-11-17Improved GPU command lists decoding (#499)gdkchan
2018-11-17HwOpus service implementation (#201)gdkchan
2018-11-17Audio: Properly implements audio fallback for SoundIO (#500)jduncanator
2018-11-17Get rid of the link to Ryujinx-Settings (#501)GalladeGuy
2018-11-15Implement libsoundio as an alternative audio backend (#406)jduncanator
2018-11-14Force cache to remove entries when memory usage exceeds a given threshold (#492)gdkchan
2018-11-14Initialize blend registers with default values (#497)gdkchan
2018-11-11Add BGR5A1 Image Format (#495)Ac_K
2018-11-09Update ImageUtils.cs (#494)Ac_K
2018-11-09Fix BLR when the source reg is X30 (#493)gdkchan
2018-11-01Implment common and independent blend properly (fixes #458) (#485)gdkchan
2018-11-01Add Flush-to-zero mode (input, output) to FP instructions (slow paths); updat...LDj3SNuD
2018-10-30Update libhac. Load tickets from XCI files (#476)Alex Barney
2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
2018-10-30Fix regression caused by wrong time delta calculation on cache deletion methodsgdkchan
2018-10-28Fix the rotate right method on ABitUtils (#486)gdkchan
2018-10-28Timing: Optimize Timestamp Aquisition (#479)jduncanator
2018-10-28Add SHA1C, SHA1H, SHA1M, SHA1P, SHA1SU0, SHA1SU1 and Isb instructions; add 6 ...LDj3SNuD
2018-10-27Crop instead of resizing on 2d engine texture copies (#482)gdkchan
2018-10-27hid: Implement KEY_RSTICK_* & KEY_LSTICK_* (#466)Thomas Guillemard
2018-10-25Add Sse Opt. for S/Uaddl_V, S/Uhadd_V, S/Uhsub_V, S/Umlal_V, S/Umlsl_V, S/Urh...LDj3SNuD
2018-10-25Fix Color Mask values (#473)gdkchan
2018-10-24Move prio/core locals inside the lock on yield (#478)gdkchan
2018-10-23Fix for render target and a shader compilation issue (#471)gdkchan
2018-10-23Add depth range support on the GPU (#472)gdkchan
2018-10-23Fix Fcvtl_V and Fcvtn_V; fix half to float conv. and add float to half conv. ...LDj3SNuD
2018-10-21Implement basic psm service (#467)Ac_K
2018-10-20Complete rewrite of bsd IClient (#460)Thomas Guillemard
2018-10-20Print stack trace on invalid memory accesses (#461)gdkchan
2018-10-17Improve texture tables (#457)gdkchan
2018-10-17Remove unnecessary usings (#463)gdkchan