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-rw-r--r--src/Ryujinx/Ui/MainWindow.cs9
-rw-r--r--src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs2
-rw-r--r--src/Ryujinx/Ui/Windows/CheatWindow.cs7
-rw-r--r--src/Ryujinx/Ui/Windows/CheatWindow.glade17
4 files changed, 28 insertions, 7 deletions
diff --git a/src/Ryujinx/Ui/MainWindow.cs b/src/Ryujinx/Ui/MainWindow.cs
index 4911c900..b61855e4 100644
--- a/src/Ryujinx/Ui/MainWindow.cs
+++ b/src/Ryujinx/Ui/MainWindow.cs
@@ -1626,9 +1626,12 @@ namespace Ryujinx.Ui
private void ManageCheats_Pressed(object sender, EventArgs args)
{
- var window = new CheatWindow(_virtualFileSystem,
- _emulationContext.Processes.ActiveApplication.ProgramId,
- _emulationContext.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString());
+ var window = new CheatWindow(
+ _virtualFileSystem,
+ _emulationContext.Processes.ActiveApplication.ProgramId,
+ _emulationContext.Processes.ActiveApplication.ApplicationControlProperties
+ .Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
+ _currentEmulatedGamePath);
window.Destroyed += CheatWindow_Destroyed;
window.Show();
diff --git a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs
index 28ec5a43..74f6043d 100644
--- a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs
+++ b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs
@@ -461,7 +461,7 @@ namespace Ryujinx.Ui.Widgets
private void ManageCheats_Clicked(object sender, EventArgs args)
{
- new CheatWindow(_virtualFileSystem, _titleId, _titleName).Show();
+ new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
}
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
diff --git a/src/Ryujinx/Ui/Windows/CheatWindow.cs b/src/Ryujinx/Ui/Windows/CheatWindow.cs
index 7dbea012..32df2c0c 100644
--- a/src/Ryujinx/Ui/Windows/CheatWindow.cs
+++ b/src/Ryujinx/Ui/Windows/CheatWindow.cs
@@ -1,6 +1,7 @@
using Gtk;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
+using Ryujinx.Ui.App.Common;
using System;
using System.Collections.Generic;
using System.IO;
@@ -17,16 +18,18 @@ namespace Ryujinx.Ui.Windows
#pragma warning disable CS0649, IDE0044
[GUI] Label _baseTitleInfoLabel;
+ [GUI] TextView _buildIdTextView;
[GUI] TreeView _cheatTreeView;
[GUI] Button _saveButton;
#pragma warning restore CS0649, IDE0044
- public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName) { }
+ public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName, titlePath) { }
- private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : base(builder.GetRawOwnedObject("_cheatWindow"))
+ private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow"))
{
builder.Autoconnect(this);
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
+ _buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
diff --git a/src/Ryujinx/Ui/Windows/CheatWindow.glade b/src/Ryujinx/Ui/Windows/CheatWindow.glade
index 37b1cbe0..9a165f1a 100644
--- a/src/Ryujinx/Ui/Windows/CheatWindow.glade
+++ b/src/Ryujinx/Ui/Windows/CheatWindow.glade
@@ -32,6 +32,21 @@
</packing>
</child>
<child>
+ <object class="GtkTextView" id="_buildIdTextView">
+ <property name="visible">True</property>
+ <property name="margin_top">10</property>
+ <property name="halign">center</property>
+ <property name="margin_bottom">10</property>
+ <property name="editable">False</property>
+ <property name="cursor_visible">False</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ <child>
<object class="GtkScrolledWindow">
<property name="visible">True</property>
<property name="can_focus">True</property>
@@ -57,7 +72,7 @@
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
- <property name="position">1</property>
+ <property name="position">2</property>
</packing>
</child>
</object>