diff options
Diffstat (limited to 'src/Ryujinx/Ui/Windows/CheatWindow.cs')
-rw-r--r-- | src/Ryujinx/Ui/Windows/CheatWindow.cs | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/Ryujinx/Ui/Windows/CheatWindow.cs b/src/Ryujinx/Ui/Windows/CheatWindow.cs index 9bbae1c6..1eca732b 100644 --- a/src/Ryujinx/Ui/Windows/CheatWindow.cs +++ b/src/Ryujinx/Ui/Windows/CheatWindow.cs @@ -1,9 +1,7 @@ using Gtk; -using LibHac.Tools.FsSystem; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; using Ryujinx.Ui.App.Common; -using Ryujinx.Ui.Common.Configuration; using System; using System.Collections.Generic; using System.IO; @@ -29,13 +27,8 @@ namespace Ryujinx.Ui.Windows private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow")) { builder.Autoconnect(this); - - IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks - ? IntegrityCheckLevel.ErrorOnInvalid - : IntegrityCheckLevel.None; - _baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]"; - _buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath)}"; + _buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}"; string modsBasePath = ModLoader.GetModsBasePath(); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16")); |