diff options
Diffstat (limited to 'src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs')
-rw-r--r-- | src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs | 1562 |
1 files changed, 1562 insertions, 0 deletions
diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs new file mode 100644 index 00000000..1d6934ce --- /dev/null +++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs @@ -0,0 +1,1562 @@ +using Ryujinx.Common; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Common.Configuration.Hid.Keyboard; +using Ryujinx.Common.Configuration.Multiplayer; +using Ryujinx.Common.Logging; +using Ryujinx.Graphics.Vulkan; +using Ryujinx.UI.Common.Configuration.System; +using Ryujinx.UI.Common.Configuration.UI; +using Ryujinx.UI.Common.Helper; +using System; +using System.Collections.Generic; +using System.Text.Json.Nodes; + +namespace Ryujinx.UI.Common.Configuration +{ + public class ConfigurationState + { + /// <summary> + /// UI configuration section + /// </summary> + public class UISection + { + public class Columns + { + public ReactiveObject<bool> FavColumn { get; private set; } + public ReactiveObject<bool> IconColumn { get; private set; } + public ReactiveObject<bool> AppColumn { get; private set; } + public ReactiveObject<bool> DevColumn { get; private set; } + public ReactiveObject<bool> VersionColumn { get; private set; } + public ReactiveObject<bool> TimePlayedColumn { get; private set; } + public ReactiveObject<bool> LastPlayedColumn { get; private set; } + public ReactiveObject<bool> FileExtColumn { get; private set; } + public ReactiveObject<bool> FileSizeColumn { get; private set; } + public ReactiveObject<bool> PathColumn { get; private set; } + + public Columns() + { + FavColumn = new ReactiveObject<bool>(); + IconColumn = new ReactiveObject<bool>(); + AppColumn = new ReactiveObject<bool>(); + DevColumn = new ReactiveObject<bool>(); + VersionColumn = new ReactiveObject<bool>(); + TimePlayedColumn = new ReactiveObject<bool>(); + LastPlayedColumn = new ReactiveObject<bool>(); + FileExtColumn = new ReactiveObject<bool>(); + FileSizeColumn = new ReactiveObject<bool>(); + PathColumn = new ReactiveObject<bool>(); + } + } + + public class ColumnSortSettings + { + public ReactiveObject<int> SortColumnId { get; private set; } + public ReactiveObject<bool> SortAscending { get; private set; } + + public ColumnSortSettings() + { + SortColumnId = new ReactiveObject<int>(); + SortAscending = new ReactiveObject<bool>(); + } + } + + /// <summary> + /// Used to toggle which file types are shown in the UI + /// </summary> + public class ShownFileTypeSettings + { + public ReactiveObject<bool> NSP { get; private set; } + public ReactiveObject<bool> PFS0 { get; private set; } + public ReactiveObject<bool> XCI { get; private set; } + public ReactiveObject<bool> NCA { get; private set; } + public ReactiveObject<bool> NRO { get; private set; } + public ReactiveObject<bool> NSO { get; private set; } + + public ShownFileTypeSettings() + { + NSP = new ReactiveObject<bool>(); + PFS0 = new ReactiveObject<bool>(); + XCI = new ReactiveObject<bool>(); + NCA = new ReactiveObject<bool>(); + NRO = new ReactiveObject<bool>(); + NSO = new ReactiveObject<bool>(); + } + } + + // <summary> + /// Determines main window start-up position, size and state + ///<summary> + public class WindowStartupSettings + { + public ReactiveObject<int> WindowSizeWidth { get; private set; } + public ReactiveObject<int> WindowSizeHeight { get; private set; } + public ReactiveObject<int> WindowPositionX { get; private set; } + public ReactiveObject<int> WindowPositionY { get; private set; } + public ReactiveObject<bool> WindowMaximized { get; private set; } + + public WindowStartupSettings() + { + WindowSizeWidth = new ReactiveObject<int>(); + WindowSizeHeight = new ReactiveObject<int>(); + WindowPositionX = new ReactiveObject<int>(); + WindowPositionY = new ReactiveObject<int>(); + WindowMaximized = new ReactiveObject<bool>(); + } + } + + /// <summary> + /// Used to toggle columns in the GUI + /// </summary> + public Columns GuiColumns { get; private set; } + + /// <summary> + /// Used to configure column sort settings in the GUI + /// </summary> + public ColumnSortSettings ColumnSort { get; private set; } + + /// <summary> + /// A list of directories containing games to be used to load games into the games list + /// </summary> + public ReactiveObject<List<string>> GameDirs { get; private set; } + + /// <summary> + /// A list of file types to be hidden in the games List + /// </summary> + public ShownFileTypeSettings ShownFileTypes { get; private set; } + + /// <summary> + /// Determines main window start-up position, size and state + /// </summary> + public WindowStartupSettings WindowStartup { get; private set; } + + /// <summary> + /// Language Code for the UI + /// </summary> + public ReactiveObject<string> LanguageCode { get; private set; } + + /// <summary> + /// Enable or disable custom themes in the GUI + /// </summary> + public ReactiveObject<bool> EnableCustomTheme { get; private set; } + + /// <summary> + /// Path to custom GUI theme + /// </summary> + public ReactiveObject<string> CustomThemePath { get; private set; } + + /// <summary> + /// Selects the base style + /// </summary> + public ReactiveObject<string> BaseStyle { get; private set; } + + /// <summary> + /// Start games in fullscreen mode + /// </summary> + public ReactiveObject<bool> StartFullscreen { get; private set; } + + /// <summary> + /// Hide / Show Console Window + /// </summary> + public ReactiveObject<bool> ShowConsole { get; private set; } + + /// <summary> + /// View Mode of the Game list + /// </summary> + public ReactiveObject<int> GameListViewMode { get; private set; } + + /// <summary> + /// Show application name in Grid Mode + /// </summary> + public ReactiveObject<bool> ShowNames { get; private set; } + + /// <summary> + /// Sets App Icon Size in Grid Mode + /// </summary> + public ReactiveObject<int> GridSize { get; private set; } + + /// <summary> + /// Sorts Apps in Grid Mode + /// </summary> + public ReactiveObject<int> ApplicationSort { get; private set; } + + /// <summary> + /// Sets if Grid is ordered in Ascending Order + /// </summary> + public ReactiveObject<bool> IsAscendingOrder { get; private set; } + + public UISection() + { + GuiColumns = new Columns(); + ColumnSort = new ColumnSortSettings(); + GameDirs = new ReactiveObject<List<string>>(); + ShownFileTypes = new ShownFileTypeSettings(); + WindowStartup = new WindowStartupSettings(); + EnableCustomTheme = new ReactiveObject<bool>(); + CustomThemePath = new ReactiveObject<string>(); + BaseStyle = new ReactiveObject<string>(); + StartFullscreen = new ReactiveObject<bool>(); + GameListViewMode = new ReactiveObject<int>(); + ShowNames = new ReactiveObject<bool>(); + GridSize = new ReactiveObject<int>(); + ApplicationSort = new ReactiveObject<int>(); + IsAscendingOrder = new ReactiveObject<bool>(); + LanguageCode = new ReactiveObject<string>(); + ShowConsole = new ReactiveObject<bool>(); + ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); }; + } + } + + /// <summary> + /// Logger configuration section + /// </summary> + public class LoggerSection + { + /// <summary> + /// Enables printing debug log messages + /// </summary> + public ReactiveObject<bool> EnableDebug { get; private set; } + + /// <summary> + /// Enables printing stub log messages + /// </summary> + public ReactiveObject<bool> EnableStub { get; private set; } + + /// <summary> + /// Enables printing info log messages + /// </summary> + public ReactiveObject<bool> EnableInfo { get; private set; } + + /// <summary> + /// Enables printing warning log messages + /// </summary> + public ReactiveObject<bool> EnableWarn { get; private set; } + + /// <summary> + /// Enables printing error log messages + /// </summary> + public ReactiveObject<bool> EnableError { get; private set; } + + /// <summary> + /// Enables printing trace log messages + /// </summary> + public ReactiveObject<bool> EnableTrace { get; private set; } + + /// <summary> + /// Enables printing guest log messages + /// </summary> + public ReactiveObject<bool> EnableGuest { get; private set; } + + /// <summary> + /// Enables printing FS access log messages + /// </summary> + public ReactiveObject<bool> EnableFsAccessLog { get; private set; } + + /// <summary> + /// Controls which log messages are written to the log targets + /// </summary> + public ReactiveObject<LogClass[]> FilteredClasses { get; private set; } + + /// <summary> + /// Enables or disables logging to a file on disk + /// </summary> + public ReactiveObject<bool> EnableFileLog { get; private set; } + + /// <summary> + /// Controls which OpenGL log messages are recorded in the log + /// </summary> + public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; } + + public LoggerSection() + { + EnableDebug = new ReactiveObject<bool>(); + EnableStub = new ReactiveObject<bool>(); + EnableInfo = new ReactiveObject<bool>(); + EnableWarn = new ReactiveObject<bool>(); + EnableError = new ReactiveObject<bool>(); + EnableTrace = new ReactiveObject<bool>(); + EnableGuest = new ReactiveObject<bool>(); + EnableFsAccessLog = new ReactiveObject<bool>(); + FilteredClasses = new ReactiveObject<LogClass[]>(); + EnableFileLog = new ReactiveObject<bool>(); + EnableFileLog.Event += static (sender, e) => LogValueChange(e, nameof(EnableFileLog)); + GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>(); + } + } + + /// <summary> + /// System configuration section + /// </summary> + public class SystemSection + { + /// <summary> + /// Change System Language + /// </summary> + public ReactiveObject<Language> Language { get; private set; } + + /// <summary> + /// Change System Region + /// </summary> + public ReactiveObject<Region> Region { get; private set; } + + /// <summary> + /// Change System TimeZone + /// </summary> + public ReactiveObject<string> TimeZone { get; private set; } + + /// <summary> + /// System Time Offset in Seconds + /// </summary> + public ReactiveObject<long> SystemTimeOffset { get; private set; } + + /// <summary> + /// Enables or disables Docked Mode + /// </summary> + public ReactiveObject<bool> EnableDockedMode { get; private set; } + + /// <summary> + /// Enables or disables profiled translation cache persistency + /// </summary> + public ReactiveObject<bool> EnablePtc { get; private set; } + + /// <summary> + /// Enables or disables guest Internet access + /// </summary> + public ReactiveObject<bool> EnableInternetAccess { get; private set; } + + /// <summary> + /// Enables integrity checks on Game content files + /// </summary> + public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; } + + /// <summary> + /// Enables FS access log output to the console. Possible modes are 0-3 + /// </summary> + public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; } + + /// <summary> + /// The selected audio backend + /// </summary> + public ReactiveObject<AudioBackend> AudioBackend { get; private set; } + + /// <summary> + /// The audio backend volume + /// </summary> + public ReactiveObject<float> AudioVolume { get; private set; } + + /// <summary> + /// The selected memory manager mode + /// </summary> + public ReactiveObject<MemoryManagerMode> MemoryManagerMode { get; private set; } + + /// <summary> + /// Defines the amount of RAM available on the emulated system, and how it is distributed + /// </summary> + public ReactiveObject<bool> ExpandRam { get; private set; } + + /// <summary> + /// Enable or disable ignoring missing services + /// </summary> + public ReactiveObject<bool> IgnoreMissingServices { get; private set; } + + /// <summary> + /// Uses Hypervisor over JIT if available + /// </summary> + public ReactiveObject<bool> UseHypervisor { get; private set; } + + public SystemSection() + { + Language = new ReactiveObject<Language>(); + Region = new ReactiveObject<Region>(); + TimeZone = new ReactiveObject<string>(); + SystemTimeOffset = new ReactiveObject<long>(); + EnableDockedMode = new ReactiveObject<bool>(); + EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode)); + EnablePtc = new ReactiveObject<bool>(); + EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc)); + EnableInternetAccess = new ReactiveObject<bool>(); + EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess)); + EnableFsIntegrityChecks = new ReactiveObject<bool>(); + EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks)); + FsGlobalAccessLogMode = new ReactiveObject<int>(); + FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode)); + AudioBackend = new ReactiveObject<AudioBackend>(); + AudioBackend.Event += static (sender, e) => LogValueChange(e, nameof(AudioBackend)); + MemoryManagerMode = new ReactiveObject<MemoryManagerMode>(); + MemoryManagerMode.Event += static (sender, e) => LogValueChange(e, nameof(MemoryManagerMode)); + ExpandRam = new ReactiveObject<bool>(); + ExpandRam.Event += static (sender, e) => LogValueChange(e, nameof(ExpandRam)); + IgnoreMissingServices = new ReactiveObject<bool>(); + IgnoreMissingServices.Event += static (sender, e) => LogValueChange(e, nameof(IgnoreMissingServices)); + AudioVolume = new ReactiveObject<float>(); + AudioVolume.Event += static (sender, e) => LogValueChange(e, nameof(AudioVolume)); + UseHypervisor = new ReactiveObject<bool>(); + UseHypervisor.Event += static (sender, e) => LogValueChange(e, nameof(UseHypervisor)); + } + } + + /// <summary> + /// Hid configuration section + /// </summary> + public class HidSection + { + /// <summary> + /// Enable or disable keyboard support (Independent from controllers binding) + /// </summary> + public ReactiveObject<bool> EnableKeyboard { get; private set; } + + /// <summary> + /// Enable or disable mouse support (Independent from controllers binding) + /// </summary> + public ReactiveObject<bool> EnableMouse { get; private set; } + + /// <summary> + /// Hotkey Keyboard Bindings + /// </summary> + public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; } + + /// <summary> + /// Input device configuration. + /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed. + /// TODO: Implement a ReactiveList class. + /// </summary> + public ReactiveObject<List<InputConfig>> InputConfig { get; private set; } + + public HidSection() + { + EnableKeyboard = new ReactiveObject<bool>(); + EnableMouse = new ReactiveObject<bool>(); + Hotkeys = new ReactiveObject<KeyboardHotkeys>(); + InputConfig = new ReactiveObject<List<InputConfig>>(); + } + } + + /// <summary> + /// Graphics configuration section + /// </summary> + public class GraphicsSection + { + /// <summary> + /// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime. + /// </summary> + public ReactiveObject<BackendThreading> BackendThreading { get; private set; } + + /// <summary> + /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide. + /// </summary> + public ReactiveObject<float> MaxAnisotropy { get; private set; } + + /// <summary> + /// Aspect Ratio applied to the renderer window. + /// </summary> + public ReactiveObject<AspectRatio> AspectRatio { get; private set; } + + /// <summary> + /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead. + /// </summary> + public ReactiveObject<int> ResScale { get; private set; } + + /// <summary> + /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1. + /// </summary> + public ReactiveObject<float> ResScaleCustom { get; private set; } + + /// <summary> + /// Dumps shaders in this local directory + /// </summary> + public ReactiveObject<string> ShadersDumpPath { get; private set; } + + /// <summary> + /// Enables or disables Vertical Sync + /// </summary> + public ReactiveObject<bool> EnableVsync { get; private set; } + + /// <summary> + /// Enables or disables Shader cache + /// </summary> + public ReactiveObject<bool> EnableShaderCache { get; private set; } + + /// <summary> + /// Enables or disables texture recompression + /// </summary> + public ReactiveObject<bool> EnableTextureRecompression { get; private set; } + + /// <summary> + /// Enables or disables Macro high-level emulation + /// </summary> + public ReactiveObject<bool> EnableMacroHLE { get; private set; } + + /// <summary> + /// Enables or disables color space passthrough, if available. + /// </summary> + public ReactiveObject<bool> EnableColorSpacePassthrough { get; private set; } + + /// <summary> + /// Graphics backend + /// </summary> + public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; } + + /// <summary> + /// Applies anti-aliasing to the renderer. + /// </summary> + public ReactiveObject<AntiAliasing> AntiAliasing { get; private set; } + + /// <summary> + /// Sets the framebuffer upscaling type. + /// </summary> + public ReactiveObject<ScalingFilter> ScalingFilter { get; private set; } + + /// <summary> + /// Sets the framebuffer upscaling level. + /// </summary> + public ReactiveObject<int> ScalingFilterLevel { get; private set; } + + /// <summary> + /// Preferred GPU + /// </summary> + public ReactiveObject<string> PreferredGpu { get; private set; } + + public GraphicsSection() + { + BackendThreading = new ReactiveObject<BackendThreading>(); + BackendThreading.Event += static (sender, e) => LogValueChange(e, nameof(BackendThreading)); + ResScale = new ReactiveObject<int>(); + ResScale.Event += static (sender, e) => LogValueChange(e, nameof(ResScale)); + ResScaleCustom = new ReactiveObject<float>(); + ResScaleCustom.Event += static (sender, e) => LogValueChange(e, nameof(ResScaleCustom)); + MaxAnisotropy = new ReactiveObject<float>(); + MaxAnisotropy.Event += static (sender, e) => LogValueChange(e, nameof(MaxAnisotropy)); + AspectRatio = new ReactiveObject<AspectRatio>(); + AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio)); + ShadersDumpPath = new ReactiveObject<string>(); + EnableVsync = new ReactiveObject<bool>(); + EnableVsync.Event += static (sender, e) => LogValueChange(e, nameof(EnableVsync)); + EnableShaderCache = new ReactiveObject<bool>(); + EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache)); + EnableTextureRecompression = new ReactiveObject<bool>(); + EnableTextureRecompression.Event += static (sender, e) => LogValueChange(e, nameof(EnableTextureRecompression)); + GraphicsBackend = new ReactiveObject<GraphicsBackend>(); + GraphicsBackend.Event += static (sender, e) => LogValueChange(e, nameof(GraphicsBackend)); + PreferredGpu = new ReactiveObject<string>(); + PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu)); + EnableMacroHLE = new ReactiveObject<bool>(); + EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE)); + EnableColorSpacePassthrough = new ReactiveObject<bool>(); + EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough)); + AntiAliasing = new ReactiveObject<AntiAliasing>(); + AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing)); + ScalingFilter = new ReactiveObject<ScalingFilter>(); + ScalingFilter.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilter)); + ScalingFilterLevel = new ReactiveObject<int>(); + ScalingFilterLevel.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilterLevel)); + } + } + + /// <summary> + /// Multiplayer configuration section + /// </summary> + public class MultiplayerSection + { + /// <summary> + /// GUID for the network interface used by LAN (or 0 for default) + /// </summary> + public ReactiveObject<string> LanInterfaceId { get; private set; } + + /// <summary> + /// Multiplayer Mode + /// </summary> + public ReactiveObject<MultiplayerMode> Mode { get; private set; } + + public MultiplayerSection() + { + LanInterfaceId = new ReactiveObject<string>(); + Mode = new ReactiveObject<MultiplayerMode>(); + Mode.Event += static (_, e) => LogValueChange(e, nameof(MultiplayerMode)); + } + } + + /// <summary> + /// The default configuration instance + /// </summary> + public static ConfigurationState Instance { get; private set; } + + /// <summary> + /// The UI section + /// </summary> + public UISection UI { get; private set; } + + /// <summary> + /// The Logger section + /// </summary> + public LoggerSection Logger { get; private set; } + + /// <summary> + /// The System section + /// </summary> + public SystemSection System { get; private set; } + + /// <summary> + /// The Graphics section + /// </summary> + public GraphicsSection Graphics { get; private set; } + + /// <summary> + /// The Hid section + /// </summary> + public HidSection Hid { get; private set; } + + /// <summary> + /// The Multiplayer section + /// </summary> + public MultiplayerSection Multiplayer { get; private set; } + + /// <summary> + /// Enables or disables Discord Rich Presence + /// </summary> + public ReactiveObject<bool> EnableDiscordIntegration { get; private set; } + + /// <summary> + /// Checks for updates when Ryujinx starts when enabled + /// </summary> + public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; } + + /// <summary> + /// Show "Confirm Exit" Dialog + /// </summary> + public ReactiveObject<bool> ShowConfirmExit { get; private set; } + + /// <summary> + /// Hide Cursor on Idle + /// </summary> + public ReactiveObject<HideCursorMode> HideCursor { get; private set; } + + private ConfigurationState() + { + UI = new UISection(); + Logger = new LoggerSection(); + System = new SystemSection(); + Graphics = new GraphicsSection(); + Hid = new HidSection(); + Multiplayer = new MultiplayerSection(); + EnableDiscordIntegration = new ReactiveObject<bool>(); + CheckUpdatesOnStart = new ReactiveObject<bool>(); + ShowConfirmExit = new ReactiveObject<bool>(); + HideCursor = new ReactiveObject<HideCursorMode>(); + } + + public ConfigurationFileFormat ToFileFormat() + { + ConfigurationFileFormat configurationFile = new() + { + Version = ConfigurationFileFormat.CurrentVersion, + BackendThreading = Graphics.BackendThreading, + EnableFileLog = Logger.EnableFileLog, + ResScale = Graphics.ResScale, + ResScaleCustom = Graphics.ResScaleCustom, + MaxAnisotropy = Graphics.MaxAnisotropy, + AspectRatio = Graphics.AspectRatio, + AntiAliasing = Graphics.AntiAliasing, + ScalingFilter = Graphics.ScalingFilter, + ScalingFilterLevel = Graphics.ScalingFilterLevel, + GraphicsShadersDumpPath = Graphics.ShadersDumpPath, + LoggingEnableDebug = Logger.EnableDebug, + LoggingEnableStub = Logger.EnableStub, + LoggingEnableInfo = Logger.EnableInfo, + LoggingEnableWarn = Logger.EnableWarn, + LoggingEnableError = Logger.EnableError, + LoggingEnableTrace = Logger.EnableTrace, + LoggingEnableGuest = Logger.EnableGuest, + LoggingEnableFsAccessLog = Logger.EnableFsAccessLog, + LoggingFilteredClasses = Logger.FilteredClasses, + LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel, + SystemLanguage = System.Language, + SystemRegion = System.Region, + SystemTimeZone = System.TimeZone, + SystemTimeOffset = System.SystemTimeOffset, + DockedMode = System.EnableDockedMode, + EnableDiscordIntegration = EnableDiscordIntegration, + CheckUpdatesOnStart = CheckUpdatesOnStart, + ShowConfirmExit = ShowConfirmExit, + HideCursor = HideCursor, + EnableVsync = Graphics.EnableVsync, + EnableShaderCache = Graphics.EnableShaderCache, + EnableTextureRecompression = Graphics.EnableTextureRecompression, + EnableMacroHLE = Graphics.EnableMacroHLE, + EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough, + EnablePtc = System.EnablePtc, + EnableInternetAccess = System.EnableInternetAccess, + EnableFsIntegrityChecks = System.EnableFsIntegrityChecks, + FsGlobalAccessLogMode = System.FsGlobalAccessLogMode, + AudioBackend = System.AudioBackend, + AudioVolume = System.AudioVolume, + MemoryManagerMode = System.MemoryManagerMode, + ExpandRam = System.ExpandRam, + IgnoreMissingServices = System.IgnoreMissingServices, + UseHypervisor = System.UseHypervisor, + GuiColumns = new GuiColumns + { + FavColumn = UI.GuiColumns.FavColumn, + IconColumn = UI.GuiColumns.IconColumn, + AppColumn = UI.GuiColumns.AppColumn, + DevColumn = UI.GuiColumns.DevColumn, + VersionColumn = UI.GuiColumns.VersionColumn, + TimePlayedColumn = UI.GuiColumns.TimePlayedColumn, + LastPlayedColumn = UI.GuiColumns.LastPlayedColumn, + FileExtColumn = UI.GuiColumns.FileExtColumn, + FileSizeColumn = UI.GuiColumns.FileSizeColumn, + PathColumn = UI.GuiColumns.PathColumn, + }, + ColumnSort = new ColumnSort + { + SortColumnId = UI.ColumnSort.SortColumnId, + SortAscending = UI.ColumnSort.SortAscending, + }, + GameDirs = UI.GameDirs, + ShownFileTypes = new ShownFileTypes + { + NSP = UI.ShownFileTypes.NSP, + PFS0 = UI.ShownFileTypes.PFS0, + XCI = UI.ShownFileTypes.XCI, + NCA = UI.ShownFileTypes.NCA, + NRO = UI.ShownFileTypes.NRO, + NSO = UI.ShownFileTypes.NSO, + }, + WindowStartup = new WindowStartup + { + WindowSizeWidth = UI.WindowStartup.WindowSizeWidth, + WindowSizeHeight = UI.WindowStartup.WindowSizeHeight, + WindowPositionX = UI.WindowStartup.WindowPositionX, + WindowPositionY = UI.WindowStartup.WindowPositionY, + WindowMaximized = UI.WindowStartup.WindowMaximized, + }, + LanguageCode = UI.LanguageCode, + EnableCustomTheme = UI.EnableCustomTheme, + CustomThemePath = UI.CustomThemePath, + BaseStyle = UI.BaseStyle, + GameListViewMode = UI.GameListViewMode, + ShowNames = UI.ShowNames, + GridSize = UI.GridSize, + ApplicationSort = UI.ApplicationSort, + IsAscendingOrder = UI.IsAscendingOrder, + StartFullscreen = UI.StartFullscreen, + ShowConsole = UI.ShowConsole, + EnableKeyboard = Hid.EnableKeyboard, + EnableMouse = Hid.EnableMouse, + Hotkeys = Hid.Hotkeys, + KeyboardConfig = new List<JsonObject>(), + ControllerConfig = new List<JsonObject>(), + InputConfig = Hid.InputConfig, + GraphicsBackend = Graphics.GraphicsBackend, + PreferredGpu = Graphics.PreferredGpu, + MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId, + MultiplayerMode = Multiplayer.Mode, + }; + + return configurationFile; + } + + public void LoadDefault() + { + Logger.EnableFileLog.Value = true; + Graphics.BackendThreading.Value = BackendThreading.Auto; + Graphics.ResScale.Value = 1; + Graphics.ResScaleCustom.Value = 1.0f; + Graphics.MaxAnisotropy.Value = -1.0f; + Graphics.AspectRatio.Value = AspectRatio.Fixed16x9; + Graphics.GraphicsBackend.Value = DefaultGraphicsBackend(); + Graphics.PreferredGpu.Value = ""; + Graphics.ShadersDumpPath.Value = ""; + Logger.EnableDebug.Value = false; + Logger.EnableStub.Value = true; + Logger.EnableInfo.Value = true; + Logger.EnableWarn.Value = true; + Logger.EnableError.Value = true; + Logger.EnableTrace.Value = false; + Logger.EnableGuest.Value = true; + Logger.EnableFsAccessLog.Value = false; + Logger.FilteredClasses.Value = Array.Empty<LogClass>(); + Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None; + System.Language.Value = Language.AmericanEnglish; + System.Region.Value = Region.USA; + System.TimeZone.Value = "UTC"; + System.SystemTimeOffset.Value = 0; + System.EnableDockedMode.Value = true; + EnableDiscordIntegration.Value = true; + CheckUpdatesOnStart.Value = true; + ShowConfirmExit.Value = true; + HideCursor.Value = HideCursorMode.OnIdle; + Graphics.EnableVsync.Value = true; + Graphics.EnableShaderCache.Value = true; + Graphics.EnableTextureRecompression.Value = false; + Graphics.EnableMacroHLE.Value = true; + Graphics.EnableColorSpacePassthrough.Value = false; + Graphics.AntiAliasing.Value = AntiAliasing.None; + Graphics.ScalingFilter.Value = ScalingFilter.Bilinear; + Graphics.ScalingFilterLevel.Value = 80; + System.EnablePtc.Value = true; + System.EnableInternetAccess.Value = false; + System.EnableFsIntegrityChecks.Value = true; + System.FsGlobalAccessLogMode.Value = 0; + System.AudioBackend.Value = AudioBackend.SDL2; + System.AudioVolume.Value = 1; + System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe; + System.ExpandRam.Value = false; + System.IgnoreMissingServices.Value = false; + System.UseHypervisor.Value = true; + Multiplayer.LanInterfaceId.Value = "0"; + Multiplayer.Mode.Value = MultiplayerMode.Disabled; + UI.GuiColumns.FavColumn.Value = true; + UI.GuiColumns.IconColumn.Value = true; + UI.GuiColumns.AppColumn.Value = true; + UI.GuiColumns.DevColumn.Value = true; + UI.GuiColumns.VersionColumn.Value = true; + UI.GuiColumns.TimePlayedColumn.Value = true; + UI.GuiColumns.LastPlayedColumn.Value = true; + UI.GuiColumns.FileExtColumn.Value = true; + UI.GuiColumns.FileSizeColumn.Value = true; + UI.GuiColumns.PathColumn.Value = true; + UI.ColumnSort.SortColumnId.Value = 0; + UI.ColumnSort.SortAscending.Value = false; + UI.GameDirs.Value = new List<string>(); + UI.ShownFileTypes.NSP.Value = true; + UI.ShownFileTypes.PFS0.Value = true; + UI.ShownFileTypes.XCI.Value = true; + UI.ShownFileTypes.NCA.Value = true; + UI.ShownFileTypes.NRO.Value = true; + UI.ShownFileTypes.NSO.Value = true; + UI.EnableCustomTheme.Value = true; + UI.LanguageCode.Value = "en_US"; + UI.CustomThemePath.Value = ""; + UI.BaseStyle.Value = "Dark"; + UI.GameListViewMode.Value = 0; + UI.ShowNames.Value = true; + UI.GridSize.Value = 2; + UI.ApplicationSort.Value = 0; + UI.IsAscendingOrder.Value = true; + UI.StartFullscreen.Value = false; + UI.ShowConsole.Value = true; + UI.WindowStartup.WindowSizeWidth.Value = 1280; + UI.WindowStartup.WindowSizeHeight.Value = 760; + UI.WindowStartup.WindowPositionX.Value = 0; + UI.WindowStartup.WindowPositionY.Value = 0; + UI.WindowStartup.WindowMaximized.Value = false; + Hid.EnableKeyboard.Value = false; + Hid.EnableMouse.Value = false; + Hid.Hotkeys.Value = new KeyboardHotkeys + { + ToggleVsync = Key.F1, + ToggleMute = Key.F2, + Screenshot = Key.F8, + ShowUI = Key.F4, + Pause = Key.F5, + ResScaleUp = Key.Unbound, + ResScaleDown = Key.Unbound, + VolumeUp = Key.Unbound, + VolumeDown = Key.Unbound, + }; + Hid.InputConfig.Value = new List<InputConfig> + { + new StandardKeyboardInputConfig + { + Version = InputConfig.CurrentVersion, + Backend = InputBackendType.WindowKeyboard, + Id = "0", + PlayerIndex = PlayerIndex.Player1, + ControllerType = ControllerType.JoyconPair, + LeftJoycon = new LeftJoyconCommonConfig<Key> + { + DpadUp = Key.Up, + DpadDown = Key.Down, + DpadLeft = Key.Left, + DpadRight = Key.Right, + ButtonMinus = Key.Minus, + ButtonL = Key.E, + ButtonZl = Key.Q, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound, + }, + LeftJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.W, + StickDown = Key.S, + StickLeft = Key.A, + StickRight = Key.D, + StickButton = Key.F, + }, + RightJoycon = new RightJoyconCommonConfig<Key> + { + ButtonA = Key.Z, + ButtonB = Key.X, + ButtonX = Key.C, + ButtonY = Key.V, + ButtonPlus = Key.Plus, + ButtonR = Key.U, + ButtonZr = Key.O, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound, + }, + RightJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.I, + StickDown = Key.K, + StickLeft = Key.J, + StickRight = Key.L, + StickButton = Key.H, + }, + }, + }; + } + + public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath) + { + bool configurationFileUpdated = false; + + if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default."); + + LoadDefault(); + } + + if (configurationFileFormat.Version < 2) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2."); + + configurationFileFormat.SystemRegion = Region.USA; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 3) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3."); + + configurationFileFormat.SystemTimeZone = "UTC"; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 4) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4."); + + configurationFileFormat.MaxAnisotropy = -1; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 5) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5."); + + configurationFileFormat.SystemTimeOffset = 0; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 8) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8."); + + configurationFileFormat.EnablePtc = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 9) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9."); + + configurationFileFormat.ColumnSort = new ColumnSort + { + SortColumnId = 0, + SortAscending = false, + }; + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = Key.F1, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 10) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10."); + + configurationFileFormat.AudioBackend = AudioBackend.OpenAl; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 11) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11."); + + configurationFileFormat.ResScale = 1; + configurationFileFormat.ResScaleCustom = 1.0f; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 12) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12."); + + configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None; + + configurationFileUpdated = true; + } + + // configurationFileFormat.Version == 13 -> LDN1 + + if (configurationFileFormat.Version < 14) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14."); + + configurationFileFormat.CheckUpdatesOnStart = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 16) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16."); + + configurationFileFormat.EnableShaderCache = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 17) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17."); + + configurationFileFormat.StartFullscreen = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 18) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18."); + + configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9; + + configurationFileUpdated = true; + } + + // configurationFileFormat.Version == 19 -> LDN2 + + if (configurationFileFormat.Version < 20) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20."); + + configurationFileFormat.ShowConfirmExit = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 21) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 21."); + + // Initialize network config. + + configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled; + configurationFileFormat.MultiplayerLanInterfaceId = "0"; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 22) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22."); + + configurationFileFormat.HideCursor = HideCursorMode.Never; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 24) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24."); + + configurationFileFormat.InputConfig = new List<InputConfig> + { + new StandardKeyboardInputConfig + { + Version = InputConfig.CurrentVersion, + Backend = InputBackendType.WindowKeyboard, + Id = "0", + PlayerIndex = PlayerIndex.Player1, + ControllerType = ControllerType.JoyconPair, + LeftJoycon = new LeftJoyconCommonConfig<Key> + { + DpadUp = Key.Up, + DpadDown = Key.Down, + DpadLeft = Key.Left, + DpadRight = Key.Right, + ButtonMinus = Key.Minus, + ButtonL = Key.E, + ButtonZl = Key.Q, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound, + }, + LeftJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.W, + StickDown = Key.S, + StickLeft = Key.A, + StickRight = Key.D, + StickButton = Key.F, + }, + RightJoycon = new RightJoyconCommonConfig<Key> + { + ButtonA = Key.Z, + ButtonB = Key.X, + ButtonX = Key.C, + ButtonY = Key.V, + ButtonPlus = Key.Plus, + ButtonR = Key.U, + ButtonZr = Key.O, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound, + }, + RightJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.I, + StickDown = Key.K, + StickLeft = Key.J, + StickRight = Key.L, + StickButton = Key.H, + }, + }, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 25) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25."); + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 26) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26."); + + configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 27) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27."); + + configurationFileFormat.EnableMouse = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 28) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 28."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = Key.F1, + Screenshot = Key.F8, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 29) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 29."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = Key.F1, + Screenshot = Key.F8, + ShowUI = Key.F4, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 30) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 30."); + + foreach (InputConfig config in configurationFileFormat.InputConfig) + { + if (config is StandardControllerInputConfig controllerConfig) + { + controllerConfig.Rumble = new RumbleConfigController + { + EnableRumble = false, + StrongRumble = 1f, + WeakRumble = 1f, + }; + } + } + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 31) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 31."); + + configurationFileFormat.BackendThreading = BackendThreading.Auto; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 32) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 32."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, + Screenshot = configurationFileFormat.Hotkeys.Screenshot, + ShowUI = configurationFileFormat.Hotkeys.ShowUI, + Pause = Key.F5, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 33) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, + Screenshot = configurationFileFormat.Hotkeys.Screenshot, + ShowUI = configurationFileFormat.Hotkeys.ShowUI, + Pause = configurationFileFormat.Hotkeys.Pause, + ToggleMute = Key.F2, + }; + + configurationFileFormat.AudioVolume = 1; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 34) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 34."); + + configurationFileFormat.EnableInternetAccess = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 35) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 35."); + + foreach (InputConfig config in configurationFileFormat.InputConfig) + { + if (config is StandardControllerInputConfig controllerConfig) + { + controllerConfig.RangeLeft = 1.0f; + controllerConfig.RangeRight = 1.0f; + } + } + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 36) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 36."); + + configurationFileFormat.LoggingEnableTrace = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 37) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 37."); + + configurationFileFormat.ShowConsole = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 38) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 38."); + + configurationFileFormat.BaseStyle = "Dark"; + configurationFileFormat.GameListViewMode = 0; + configurationFileFormat.ShowNames = true; + configurationFileFormat.GridSize = 2; + configurationFileFormat.LanguageCode = "en_US"; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 39) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 39."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, + Screenshot = configurationFileFormat.Hotkeys.Screenshot, + ShowUI = configurationFileFormat.Hotkeys.ShowUI, + Pause = configurationFileFormat.Hotkeys.Pause, + ToggleMute = configurationFileFormat.Hotkeys.ToggleMute, + ResScaleUp = Key.Unbound, + ResScaleDown = Key.Unbound, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 40) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 40."); + + configurationFileFormat.GraphicsBackend = GraphicsBackend.OpenGl; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 41) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 41."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, + Screenshot = configurationFileFormat.Hotkeys.Screenshot, + ShowUI = configurationFileFormat.Hotkeys.ShowUI, + Pause = configurationFileFormat.Hotkeys.Pause, + ToggleMute = configurationFileFormat.Hotkeys.ToggleMute, + ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp, + ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown, + VolumeUp = Key.Unbound, + VolumeDown = Key.Unbound, + }; + } + + if (configurationFileFormat.Version < 42) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42."); + + configurationFileFormat.EnableMacroHLE = true; + } + + if (configurationFileFormat.Version < 43) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 43."); + + configurationFileFormat.UseHypervisor = true; + } + + if (configurationFileFormat.Version < 44) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44."); + + configurationFileFormat.AntiAliasing = AntiAliasing.None; + configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear; + configurationFileFormat.ScalingFilterLevel = 80; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 45) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45."); + + configurationFileFormat.ShownFileTypes = new ShownFileTypes + { + NSP = true, + PFS0 = true, + XCI = true, + NCA = true, + NRO = true, + NSO = true, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 46) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 46."); + + configurationFileFormat.MultiplayerLanInterfaceId = "0"; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 47) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 47."); + + configurationFileFormat.WindowStartup = new WindowStartup + { + WindowPositionX = 0, + WindowPositionY = 0, + WindowSizeHeight = 760, + WindowSizeWidth = 1280, + WindowMaximized = false, + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 48) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48."); + + configurationFileFormat.EnableColorSpacePassthrough = false; + + configurationFileUpdated = true; + } + + Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; + Graphics.ResScale.Value = configurationFileFormat.ResScale; + Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; + Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy; + Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio; + Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath; + Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading; + Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend; + Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu; + Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing; + Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter; + Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel; + Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug; + Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub; + Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo; + Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn; + Logger.EnableError.Value = configurationFileFormat.LoggingEnableError; + Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace; + Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest; + Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog; + Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses; + Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel; + System.Language.Value = configurationFileFormat.SystemLanguage; + System.Region.Value = configurationFileFormat.SystemRegion; + System.TimeZone.Value = configurationFileFormat.SystemTimeZone; + System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset; + System.EnableDockedMode.Value = configurationFileFormat.DockedMode; + EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration; + CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart; + ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit; + HideCursor.Value = configurationFileFormat.HideCursor; + Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync; + Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; + Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression; + Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE; + Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough; + System.EnablePtc.Value = configurationFileFormat.EnablePtc; + System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess; + System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks; + System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode; + System.AudioBackend.Value = configurationFileFormat.AudioBackend; + System.AudioVolume.Value = configurationFileFormat.AudioVolume; + System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode; + System.ExpandRam.Value = configurationFileFormat.ExpandRam; + System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices; + System.UseHypervisor.Value = configurationFileFormat.UseHypervisor; + UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn; + UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn; + UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn; + UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn; + UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn; + UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn; + UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn; + UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn; + UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn; + UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn; + UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId; + UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending; + UI.GameDirs.Value = configurationFileFormat.GameDirs; + UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP; + UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0; + UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI; + UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA; + UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO; + UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO; + UI.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme; + UI.LanguageCode.Value = configurationFileFormat.LanguageCode; + UI.CustomThemePath.Value = configurationFileFormat.CustomThemePath; + UI.BaseStyle.Value = configurationFileFormat.BaseStyle; + UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode; + UI.ShowNames.Value = configurationFileFormat.ShowNames; + UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder; + UI.GridSize.Value = configurationFileFormat.GridSize; + UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort; + UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen; + UI.ShowConsole.Value = configurationFileFormat.ShowConsole; + UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth; + UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight; + UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX; + UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY; + UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized; + Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard; + Hid.EnableMouse.Value = configurationFileFormat.EnableMouse; + Hid.Hotkeys.Value = configurationFileFormat.Hotkeys; + Hid.InputConfig.Value = configurationFileFormat.InputConfig; + + if (Hid.InputConfig.Value == null) + { + Hid.InputConfig.Value = new List<InputConfig>(); + } + + Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId; + Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode; + + if (configurationFileUpdated) + { + ToFileFormat().SaveConfig(configurationFilePath); + + Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}"); + } + } + + private static GraphicsBackend DefaultGraphicsBackend() + { + // Any system running macOS or returning any amount of valid Vulkan devices should default to Vulkan. + // Checks for if the Vulkan version and featureset is compatible should be performed within VulkanRenderer. + if (OperatingSystem.IsMacOS() || VulkanRenderer.GetPhysicalDevices().Length > 0) + { + return GraphicsBackend.Vulkan; + } + + return GraphicsBackend.OpenGl; + } + + private static void LogValueChange<T>(ReactiveEventArgs<T> eventArgs, string valueName) + { + Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}"); + } + + public static void Initialize() + { + if (Instance != null) + { + throw new InvalidOperationException("Configuration is already initialized"); + } + + Instance = new ConfigurationState(); + } + } +} |