diff options
Diffstat (limited to 'src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs')
-rw-r--r-- | src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs index 8621b3a5..388ebcc0 100644 --- a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs +++ b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs @@ -10,15 +10,15 @@ namespace Ryujinx.Input.Assigner /// </summary> public class GamepadButtonAssigner : IButtonAssigner { - private IGamepad _gamepad; + private readonly IGamepad _gamepad; private GamepadStateSnapshot _currState; private GamepadStateSnapshot _prevState; - private JoystickButtonDetector _detector; + private readonly JoystickButtonDetector _detector; - private bool _forStick; + private readonly bool _forStick; public GamepadButtonAssigner(IGamepad gamepad, float triggerThreshold, bool forStick) { @@ -35,7 +35,7 @@ namespace Ryujinx.Input.Assigner { _currState = _gamepad.GetStateSnapshot(); _prevState = _currState; - } + } } public void ReadInput() @@ -116,7 +116,7 @@ namespace Ryujinx.Input.Assigner private class JoystickButtonDetector { - private Dictionary<GamepadButtonInputId, InputSummary> _stats; + private readonly Dictionary<GamepadButtonInputId, InputSummary> _stats; public JoystickButtonDetector() { @@ -135,9 +135,8 @@ namespace Ryujinx.Input.Assigner public void AddInput(GamepadButtonInputId button, float value) { - InputSummary inputSummary; - if (!_stats.TryGetValue(button, out inputSummary)) + if (!_stats.TryGetValue(button, out InputSummary inputSummary)) { inputSummary = new InputSummary(); _stats.Add(button, inputSummary); @@ -148,7 +147,7 @@ namespace Ryujinx.Input.Assigner public override string ToString() { - StringWriter writer = new StringWriter(); + StringWriter writer = new(); foreach (var kvp in _stats) { |