aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs')
-rw-r--r--src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs
index 8621b3a5..388ebcc0 100644
--- a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs
+++ b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs
@@ -10,15 +10,15 @@ namespace Ryujinx.Input.Assigner
/// </summary>
public class GamepadButtonAssigner : IButtonAssigner
{
- private IGamepad _gamepad;
+ private readonly IGamepad _gamepad;
private GamepadStateSnapshot _currState;
private GamepadStateSnapshot _prevState;
- private JoystickButtonDetector _detector;
+ private readonly JoystickButtonDetector _detector;
- private bool _forStick;
+ private readonly bool _forStick;
public GamepadButtonAssigner(IGamepad gamepad, float triggerThreshold, bool forStick)
{
@@ -35,7 +35,7 @@ namespace Ryujinx.Input.Assigner
{
_currState = _gamepad.GetStateSnapshot();
_prevState = _currState;
- }
+ }
}
public void ReadInput()
@@ -116,7 +116,7 @@ namespace Ryujinx.Input.Assigner
private class JoystickButtonDetector
{
- private Dictionary<GamepadButtonInputId, InputSummary> _stats;
+ private readonly Dictionary<GamepadButtonInputId, InputSummary> _stats;
public JoystickButtonDetector()
{
@@ -135,9 +135,8 @@ namespace Ryujinx.Input.Assigner
public void AddInput(GamepadButtonInputId button, float value)
{
- InputSummary inputSummary;
- if (!_stats.TryGetValue(button, out inputSummary))
+ if (!_stats.TryGetValue(button, out InputSummary inputSummary))
{
inputSummary = new InputSummary();
_stats.Add(button, inputSummary);
@@ -148,7 +147,7 @@ namespace Ryujinx.Input.Assigner
public override string ToString()
{
- StringWriter writer = new StringWriter();
+ StringWriter writer = new();
foreach (var kvp in _stats)
{