diff options
Diffstat (limited to 'src/Ryujinx.Headless.SDL2/Options.cs')
-rw-r--r-- | src/Ryujinx.Headless.SDL2/Options.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Ryujinx.Headless.SDL2/Options.cs b/src/Ryujinx.Headless.SDL2/Options.cs index d7ad8cf7..86a6c63c 100644 --- a/src/Ryujinx.Headless.SDL2/Options.cs +++ b/src/Ryujinx.Headless.SDL2/Options.cs @@ -88,7 +88,7 @@ namespace Ryujinx.Headless.SDL2 // System [Option("disable-ptc", Required = false, HelpText = "Disables profiled persistent translation cache.")] - public bool DisablePtc { get; set; } + public bool DisablePTC { get; set; } [Option("enable-internet-connection", Required = false, Default = false, HelpText = "Enables guest Internet connection.")] public bool EnableInternetAccess { get; set; } @@ -100,7 +100,7 @@ namespace Ryujinx.Headless.SDL2 public int FsGlobalAccessLogMode { get; set; } [Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")] - public bool DisableVsync { get; set; } + public bool DisableVSync { get; set; } [Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")] public bool DisableShaderCache { get; set; } @@ -126,7 +126,7 @@ namespace Ryujinx.Headless.SDL2 [Option("memory-manager-mode", Required = false, Default = MemoryManagerMode.HostMappedUnsafe, HelpText = "The selected memory manager mode.")] public MemoryManagerMode MemoryManagerMode { get; set; } - [Option("audio-volume", Required = false, Default = 1.0f, HelpText ="The audio level (0 to 1).")] + [Option("audio-volume", Required = false, Default = 1.0f, HelpText = "The audio level (0 to 1).")] public float AudioVolume { get; set; } [Option("use-hypervisor", Required = false, Default = true, HelpText = "Uses Hypervisor over JIT if available.")] @@ -181,7 +181,7 @@ namespace Ryujinx.Headless.SDL2 [Option("backend-threading", Required = false, Default = BackendThreading.Auto, HelpText = "Whether or not backend threading is enabled. The \"Auto\" setting will determine whether threading should be enabled at runtime.")] public BackendThreading BackendThreading { get; set; } - [Option("disable-macro-hle", Required= false, HelpText = "Disables high-level emulation of Macro code. Leaving this enabled improves performance but may cause graphical glitches in some games.")] + [Option("disable-macro-hle", Required = false, HelpText = "Disables high-level emulation of Macro code. Leaving this enabled improves performance but may cause graphical glitches in some games.")] public bool DisableMacroHLE { get; set; } [Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")] @@ -191,12 +191,12 @@ namespace Ryujinx.Headless.SDL2 public GraphicsBackend GraphicsBackend { get; set; } [Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")] - public string PreferredGpuVendor { get; set; } + public string PreferredGPUVendor { get; set; } // Hacks [Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")] - public bool ExpandRam { get; set; } + public bool ExpandRAM { get; set; } [Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")] public bool IgnoreMissingServices { get; set; } @@ -206,4 +206,4 @@ namespace Ryujinx.Headless.SDL2 [Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)] public string InputPath { get; set; } } -}
\ No newline at end of file +} |