aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/HOS/TamperMachine.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.HLE/HOS/TamperMachine.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/TamperMachine.cs186
1 files changed, 186 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/TamperMachine.cs b/src/Ryujinx.HLE/HOS/TamperMachine.cs
new file mode 100644
index 00000000..596fc3ce
--- /dev/null
+++ b/src/Ryujinx.HLE/HOS/TamperMachine.cs
@@ -0,0 +1,186 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Kernel;
+using Ryujinx.HLE.HOS.Kernel.Process;
+using Ryujinx.HLE.HOS.Services.Hid;
+using Ryujinx.HLE.HOS.Tamper;
+using System;
+using System.Collections.Concurrent;
+using System.Collections.Generic;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS
+{
+ public class TamperMachine
+ {
+ // Atmosphere specifies a delay of 83 milliseconds between the execution of the last
+ // cheat and the re-execution of the first one.
+ private const int TamperMachineSleepMs = 1000 / 12;
+
+ private Thread _tamperThread = null;
+ private ConcurrentQueue<ITamperProgram> _programs = new ConcurrentQueue<ITamperProgram>();
+ private long _pressedKeys = 0;
+ private Dictionary<string, ITamperProgram> _programDictionary = new Dictionary<string, ITamperProgram>();
+
+ private void Activate()
+ {
+ if (_tamperThread == null || !_tamperThread.IsAlive)
+ {
+ _tamperThread = new Thread(this.TamperRunner);
+ _tamperThread.Name = "HLE.TamperMachine";
+ _tamperThread.Start();
+ }
+ }
+
+ internal void InstallAtmosphereCheat(string name, string buildId, IEnumerable<string> rawInstructions, ProcessTamperInfo info, ulong exeAddress)
+ {
+ if (!CanInstallOnPid(info.Process.Pid))
+ {
+ return;
+ }
+
+ ITamperedProcess tamperedProcess = new TamperedKProcess(info.Process);
+ AtmosphereCompiler compiler = new AtmosphereCompiler(exeAddress, info.HeapAddress, info.AliasAddress, info.AslrAddress, tamperedProcess);
+ ITamperProgram program = compiler.Compile(name, rawInstructions);
+
+ if (program != null)
+ {
+ program.TampersCodeMemory = false;
+
+ _programs.Enqueue(program);
+ _programDictionary.TryAdd($"{buildId}-{name}", program);
+ }
+
+ Activate();
+ }
+
+ private bool CanInstallOnPid(ulong pid)
+ {
+ // Do not allow tampering of kernel processes.
+ if (pid < KernelConstants.InitialProcessId)
+ {
+ Logger.Warning?.Print(LogClass.TamperMachine, $"Refusing to tamper kernel process {pid}");
+
+ return false;
+ }
+
+ return true;
+ }
+
+ public void EnableCheats(string[] enabledCheats)
+ {
+ foreach (var program in _programDictionary.Values)
+ {
+ program.IsEnabled = false;
+ }
+
+ foreach (var cheat in enabledCheats)
+ {
+ if (_programDictionary.TryGetValue(cheat, out var program))
+ {
+ program.IsEnabled = true;
+ }
+ }
+ }
+
+ private bool IsProcessValid(ITamperedProcess process)
+ {
+ return process.State != ProcessState.Crashed && process.State != ProcessState.Exiting && process.State != ProcessState.Exited;
+ }
+
+ private void TamperRunner()
+ {
+ Logger.Info?.Print(LogClass.TamperMachine, "TamperMachine thread running");
+
+ int sleepCounter = 0;
+
+ while (true)
+ {
+ // Sleep to not consume too much CPU.
+ if (sleepCounter == 0)
+ {
+ sleepCounter = _programs.Count;
+ Thread.Sleep(TamperMachineSleepMs);
+ }
+ else
+ {
+ sleepCounter--;
+ }
+
+ if (!AdvanceTamperingsQueue())
+ {
+ // No more work to be done.
+
+ Logger.Info?.Print(LogClass.TamperMachine, "TamperMachine thread exiting");
+
+ return;
+ }
+ }
+ }
+
+ private bool AdvanceTamperingsQueue()
+ {
+ if (!_programs.TryDequeue(out ITamperProgram program))
+ {
+ // No more programs in the queue.
+ _programDictionary.Clear();
+
+ return false;
+ }
+
+ // Check if the process is still suitable for running the tamper program.
+ if (!IsProcessValid(program.Process))
+ {
+ // Exit without re-enqueuing the program because the process is no longer valid.
+ return true;
+ }
+
+ // Re-enqueue the tampering program because the process is still valid.
+ _programs.Enqueue(program);
+
+ Logger.Debug?.Print(LogClass.TamperMachine, $"Running tampering program {program.Name}");
+
+ try
+ {
+ ControllerKeys pressedKeys = (ControllerKeys)Thread.VolatileRead(ref _pressedKeys);
+ program.Process.TamperedCodeMemory = false;
+ program.Execute(pressedKeys);
+
+ // Detect the first attempt to tamper memory and log it.
+ if (!program.TampersCodeMemory && program.Process.TamperedCodeMemory)
+ {
+ program.TampersCodeMemory = true;
+
+ Logger.Warning?.Print(LogClass.TamperMachine, $"Tampering program {program.Name} modifies code memory so it may not work properly");
+ }
+ }
+ catch (Exception ex)
+ {
+ Logger.Debug?.Print(LogClass.TamperMachine, $"The tampering program {program.Name} crashed, this can happen while the game is starting");
+
+ if (!string.IsNullOrEmpty(ex.Message))
+ {
+ Logger.Debug?.Print(LogClass.TamperMachine, ex.Message);
+ }
+ }
+
+ return true;
+ }
+
+ public void UpdateInput(List<GamepadInput> gamepadInputs)
+ {
+ // Look for the input of the player one or the handheld.
+ foreach (GamepadInput input in gamepadInputs)
+ {
+ if (input.PlayerId == PlayerIndex.Player1 || input.PlayerId == PlayerIndex.Handheld)
+ {
+ Thread.VolatileWrite(ref _pressedKeys, (long)input.Buttons);
+
+ return;
+ }
+ }
+
+ // Clear the input because player one is not conected.
+ Thread.VolatileWrite(ref _pressedKeys, 0);
+ }
+ }
+}